Push sigma-based blur interface into our GMs/benches/tests/samplecode
https://codereview.chromium.org/23701006/
git-svn-id: http://skia.googlecode.com/svn/trunk@11129 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/samplecode/SampleTiling.cpp b/samplecode/SampleTiling.cpp
index 69c7710..7b62507 100644
--- a/samplecode/SampleTiling.cpp
+++ b/samplecode/SampleTiling.cpp
@@ -21,6 +21,7 @@
// effects
#include "SkGradientShader.h"
#include "SkUnitMappers.h"
+#include "SkBlurMask.h"
#include "SkBlurDrawLooper.h"
static void makebm(SkBitmap* bm, SkBitmap::Config config, int w, int h) {
@@ -66,8 +67,9 @@
SkBlurDrawLooper fLooper;
public:
TilingView()
- : fLooper(SkIntToScalar(1), SkIntToScalar(2), SkIntToScalar(2),
- 0x88000000) {
+ : fLooper(0x88000000,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(1)),
+ SkIntToScalar(2), SkIntToScalar(2)) {
fTextPicture = new SkPicture();
for (size_t i = 0; i < SK_ARRAY_COUNT(gConfigs); i++) {
makebm(&fTexture[i], gConfigs[i], gWidth, gHeight);