Preliminary attempt to remove batch tracker

BUG=skia:

Committed: https://skia.googlesource.com/skia/+/cbfe91d82500f4ae8c3ff7bd74b3021a4b89fd84

Review URL: https://codereview.chromium.org/1139723004
diff --git a/src/gpu/effects/GrBitmapTextGeoProc.cpp b/src/gpu/effects/GrBitmapTextGeoProc.cpp
index a7261c0..ad06792 100644
--- a/src/gpu/effects/GrBitmapTextGeoProc.cpp
+++ b/src/gpu/effects/GrBitmapTextGeoProc.cpp
@@ -15,12 +15,6 @@
 #include "gl/GrGLGeometryProcessor.h"
 #include "gl/builders/GrGLProgramBuilder.h"
 
-struct BitmapTextBatchTracker {
-    GrGPInput fInputColorType;
-    GrColor fColor;
-    bool fUsesLocalCoords;
-};
-
 class GrGLBitmapTextGeoProc : public GrGLGeometryProcessor {
 public:
     GrGLBitmapTextGeoProc(const GrGeometryProcessor&, const GrBatchTracker&)
@@ -28,7 +22,6 @@
 
     void onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) override{
         const GrBitmapTextGeoProc& cte = args.fGP.cast<GrBitmapTextGeoProc>();
-        const BitmapTextBatchTracker& local = args.fBT.cast<BitmapTextBatchTracker>();
 
         GrGLGPBuilder* pb = args.fPB;
         GrGLVertexBuilder* vsBuilder = pb->getVertexShaderBuilder();
@@ -50,8 +43,13 @@
         }
 
         // Setup pass through color
-        this->setupColorPassThrough(pb, local.fInputColorType, args.fOutputColor, cte.inColor(),
-                                    &fColorUniform);
+        if (!cte.colorIgnored()) {
+            if (cte.hasVertexColor()) {
+                pb->addPassThroughAttribute(cte.inColor(), args.fOutputColor);
+            } else {
+                this->setupUniformColor(pb, args.fOutputColor, &fColorUniform);
+            }
+        }
 
         // Setup position
         this->setupPosition(pb, gpArgs, cte.inPosition()->fName);
@@ -79,12 +77,12 @@
     virtual void setData(const GrGLProgramDataManager& pdman,
                          const GrPrimitiveProcessor& gp,
                          const GrBatchTracker& bt) override {
-        const BitmapTextBatchTracker& local = bt.cast<BitmapTextBatchTracker>();
-        if (kUniform_GrGPInput == local.fInputColorType && local.fColor != fColor) {
+        const GrBitmapTextGeoProc& btgp = gp.cast<GrBitmapTextGeoProc>();
+        if (btgp.color() != fColor && !btgp.hasVertexColor()) {
             GrGLfloat c[4];
-            GrColorToRGBAFloat(local.fColor, c);
+            GrColorToRGBAFloat(btgp.color(), c);
             pdman.set4fv(fColorUniform, 1, c);
-            fColor = local.fColor;
+            fColor = btgp.color();
         }
     }
 
@@ -99,16 +97,12 @@
                               const GrBatchTracker& bt,
                               const GrGLSLCaps&,
                               GrProcessorKeyBuilder* b) {
-        const BitmapTextBatchTracker& local = bt.cast<BitmapTextBatchTracker>();
-        // We have to put the optional vertex attribute as part of the key.  See the comment
-        // on addVertexAttrib.
-        // TODO When we have deferred geometry we can fix this
         const GrBitmapTextGeoProc& gp = proc.cast<GrBitmapTextGeoProc>();
         uint32_t key = 0;
-        key |= SkToBool(gp.inColor()) ? 0x1 : 0x0;
-        key |= local.fUsesLocalCoords && gp.localMatrix().hasPerspective() ? 0x2 : 0x0;
-        key |= gp.maskFormat() == kARGB_GrMaskFormat ? 0x4 : 0x0;
-        b->add32(local.fInputColorType << 16 | key);
+        key |= gp.usesLocalCoords() && gp.localMatrix().hasPerspective() ? 0x1 : 0x0;
+        key |= gp.colorIgnored() ? 0x2 : 0x0;
+        key |= gp.maskFormat() << 3;
+        b->add32(key);
     }
 
 private:
@@ -122,15 +116,18 @@
 
 GrBitmapTextGeoProc::GrBitmapTextGeoProc(GrColor color, GrTexture* texture,
                                          const GrTextureParams& params, GrMaskFormat format,
-                                         const SkMatrix& localMatrix)
+                                         const SkMatrix& localMatrix, bool usesLocalCoords)
     : fColor(color)
     , fLocalMatrix(localMatrix)
+    , fUsesLocalCoords(usesLocalCoords)
     , fTextureAccess(texture, params)
     , fInColor(NULL)
     , fMaskFormat(format) {
     this->initClassID<GrBitmapTextGeoProc>();
     fInPosition = &this->addVertexAttrib(Attribute("inPosition", kVec2f_GrVertexAttribType));
 
+    // TODO we could think about removing this attribute if color is ignored, but unfortunately
+    // we don't do text positioning in batch, so we can't quite do that yet.
     bool hasVertexColor = kA8_GrMaskFormat == fMaskFormat;
     if (hasVertexColor) {
         fInColor = &this->addVertexAttrib(Attribute("inColor", kVec4ub_GrVertexAttribType));
@@ -152,13 +149,6 @@
     return SkNEW_ARGS(GrGLBitmapTextGeoProc, (*this, bt));
 }
 
-void GrBitmapTextGeoProc::initBatchTracker(GrBatchTracker* bt, const GrPipelineInfo& init) const {
-    BitmapTextBatchTracker* local = bt->cast<BitmapTextBatchTracker>();
-    local->fInputColorType = GetColorInputType(&local->fColor, this->color(), init,
-                                               SkToBool(fInColor));
-    local->fUsesLocalCoords = init.fUsesLocalCoords;
-}
-
 ///////////////////////////////////////////////////////////////////////////////
 
 GR_DEFINE_GEOMETRY_PROCESSOR_TEST(GrBitmapTextGeoProc);
@@ -197,5 +187,5 @@
     }
 
     return GrBitmapTextGeoProc::Create(GrRandomColor(random), textures[texIdx], params,
-                                       format, GrTest::TestMatrix(random));
+                                       format, GrTest::TestMatrix(random), random->nextBool());
 }