nanobench: split CPU and GPU .SKP tile sizes.
Let's make CPU-bound .SKP benching mimic Chrome's tiles.
Unfortunately, the CPU code also performs a lot better with those big wide tiles...
BUG=skia:
Review URL: https://codereview.chromium.org/1189863002
diff --git a/tools/nanobench_flags.json b/tools/nanobench_flags.json
index e90f217..90002a8 100644
--- a/tools/nanobench_flags.json
+++ b/tools/nanobench_flags.json
@@ -63,12 +63,34 @@
"hwui",
"msaa16",
"nvprmsaa16",
- "--benchTileW",
+ "--GPUbenchTileW",
"256",
- "--benchTileH",
+ "--GPUbenchTileH",
"256",
"--match",
"~gradient",
"~etc1bitmap"
+ ],
+ "Test-iOS-Clang-iPad4-GPU-SGX554-Arm7-Debug": [
+ "--scales",
+ "1.0",
+ "1.1",
+ "--skps",
+ "ignore_skps",
+ "--config",
+ "565",
+ "8888",
+ "gpu",
+ "nonrendering",
+ "angle",
+ "hwui",
+ "msaa16",
+ "nvprmsaa16",
+ "--match",
+ "~blurroundrect",
+ "~patch_grid",
+ "~desk_carsvg",
+ "~keymobi",
+ "~path_hairline"
]
}
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