| /* |
| * Copyright 2018 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #include "Test.h" |
| #include "SkPolyUtils.h" |
| |
| DEF_TEST(PolyUtils, reporter) { |
| |
| SkTDArray<SkPoint> poly; |
| // init simple index map |
| uint16_t indexMap[1024]; |
| for (int i = 0; i < 1024; ++i) { |
| indexMap[i] = i; |
| } |
| SkTDArray<uint16_t> triangleIndices; |
| |
| // skinny triangle |
| *poly.push() = SkPoint::Make(-100, 55); |
| *poly.push() = SkPoint::Make(100, 55); |
| *poly.push() = SkPoint::Make(102.5f, 54.330127f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // switch winding |
| poly[2].set(102.5f, 55.330127f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // make degenerate |
| poly[2].set(100 + 2.5f, 55); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) == 0); |
| // TODO: should these fail? |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // giant triangle |
| poly[0].set(-1.0e+37f, 1.0e+37f); |
| poly[1].set(1.0e+37f, 1.0e+37f); |
| poly[2].set(-1.0e+37f, -1.0e+37f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // teeny triangle |
| poly[0].set(-1.0e-38f, 1.0e-38f); |
| poly[1].set(-1.0e-38f, -1.0e-38f); |
| poly[2].set(1.0e-38f, 1.0e-38f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) == 0); |
| // TODO: should these fail? |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // triangle way off in space (relative to size so we don't completely obliterate values) |
| poly[0].set(-100 + 1.0e+9f, 55 - 1.0e+9f); |
| poly[1].set(100 + 1.0e+9f, 55 - 1.0e+9f); |
| poly[2].set(150 + 1.0e+9f, 100 - 1.0e+9f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| /////////////////////////////////////////////////////////////////////// |
| // round rect |
| poly.rewind(); |
| *poly.push() = SkPoint::Make(-100, 55); |
| *poly.push() = SkPoint::Make(100, 55); |
| *poly.push() = SkPoint::Make(100 + 2.5f, 50 + 4.330127f); |
| *poly.push() = SkPoint::Make(100 + 3.535534f, 50 + 3.535534f); |
| *poly.push() = SkPoint::Make(100 + 4.330127f, 50 + 2.5f); |
| *poly.push() = SkPoint::Make(105, 50); |
| *poly.push() = SkPoint::Make(105, -50); |
| *poly.push() = SkPoint::Make(100 + 4.330127f, -50 - 2.5f); |
| *poly.push() = SkPoint::Make(100 + 3.535534f, -50 - 3.535534f); |
| *poly.push() = SkPoint::Make(100 + 2.5f, -50 - 4.330127f); |
| *poly.push() = SkPoint::Make(100, -55); |
| *poly.push() = SkPoint::Make(-100, -55); |
| *poly.push() = SkPoint::Make(-100 - 2.5f, -50 - 4.330127f); |
| *poly.push() = SkPoint::Make(-100 - 3.535534f, -50 - 3.535534f); |
| *poly.push() = SkPoint::Make(-100 - 4.330127f, -50 - 2.5f); |
| *poly.push() = SkPoint::Make(-105, -50); |
| *poly.push() = SkPoint::Make(-105, 50); |
| *poly.push() = SkPoint::Make(-100 - 4.330127f, 50 + 2.5f); |
| *poly.push() = SkPoint::Make(-100 - 3.535534f, 50 + 3.535534f); |
| *poly.push() = SkPoint::Make(-100 - 2.5f, 50 + 4.330127f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // translate far enough to obliterate some low bits |
| for (int i = 0; i < poly.count(); ++i) { |
| poly[i].offset(1.0e+7f, 1.0e+7f); |
| } |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); |
| // Due to floating point error it's no longer convex |
| REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // translate a little farther to create some coincident vertices |
| for (int i = 0; i < poly.count(); ++i) { |
| poly[i].offset(4.0e+7f, 4.0e+7f); |
| } |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) < 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| // These can't handle coincident vertices |
| REPORTER_ASSERT(reporter, !SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // troublesome case -- clipped roundrect |
| poly.rewind(); |
| *poly.push() = SkPoint::Make(335.928101f, 428.219055f); |
| *poly.push() = SkPoint::Make(330.414459f, 423.034912f); |
| *poly.push() = SkPoint::Make(325.749084f, 417.395508f); |
| *poly.push() = SkPoint::Make(321.931946f, 411.300842f); |
| *poly.push() = SkPoint::Make(318.963074f, 404.750977f); |
| *poly.push() = SkPoint::Make(316.842468f, 397.745850f); |
| *poly.push() = SkPoint::Make(315.570068f, 390.285522f); |
| *poly.push() = SkPoint::Make(315.145966f, 382.369965f); |
| *poly.push() = SkPoint::Make(315.570068f, 374.454346f); |
| *poly.push() = SkPoint::Make(316.842468f, 366.994019f); |
| *poly.push() = SkPoint::Make(318.963074f, 359.988892f); |
| *poly.push() = SkPoint::Make(321.931946f, 353.439056f); |
| *poly.push() = SkPoint::Make(325.749084f, 347.344421f); |
| *poly.push() = SkPoint::Make(330.414459f, 341.705017f); |
| *poly.push() = SkPoint::Make(335.928101f, 336.520813f); |
| *poly.push() = SkPoint::Make(342.289948f, 331.791901f); |
| *poly.push() = SkPoint::Make(377.312134f, 331.791901f); |
| *poly.push() = SkPoint::Make(381.195313f, 332.532593f); |
| *poly.push() = SkPoint::Make(384.464935f, 334.754700f); |
| *poly.push() = SkPoint::Make(386.687042f, 338.024292f); |
| *poly.push() = SkPoint::Make(387.427765f, 341.907532f); |
| *poly.push() = SkPoint::Make(387.427765f, 422.832367f); |
| *poly.push() = SkPoint::Make(386.687042f, 426.715576f); |
| *poly.push() = SkPoint::Make(384.464935f, 429.985168f); |
| *poly.push() = SkPoint::Make(381.195313f, 432.207275f); |
| *poly.push() = SkPoint::Make(377.312134f, 432.947998f); |
| *poly.push() = SkPoint::Make(342.289948f, 432.947998f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); |
| REPORTER_ASSERT(reporter, SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // a star is born |
| poly.rewind(); |
| *poly.push() = SkPoint::Make(0.0f, -50.0f); |
| *poly.push() = SkPoint::Make(14.43f, -25.0f); |
| *poly.push() = SkPoint::Make(43.30f, -25.0f); |
| *poly.push() = SkPoint::Make(28.86f, 0.0f); |
| *poly.push() = SkPoint::Make(43.30f, 25.0f); |
| *poly.push() = SkPoint::Make(14.43f, 25.0f); |
| *poly.push() = SkPoint::Make(0.0f, 50.0f); |
| *poly.push() = SkPoint::Make(-14.43f, 25.0f); |
| *poly.push() = SkPoint::Make(-43.30f, 25.0f); |
| *poly.push() = SkPoint::Make(-28.86f, 0.0f); |
| *poly.push() = SkPoint::Make(-43.30f, -25.0f); |
| *poly.push() = SkPoint::Make(-14.43f, -25.0f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); |
| REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // many spiked star |
| { |
| const SkScalar c = SkIntToScalar(45); |
| const SkScalar r1 = SkIntToScalar(20); |
| const SkScalar r2 = SkIntToScalar(3); |
| const int n = 500; |
| poly.rewind(); |
| SkScalar rad = 0; |
| const SkScalar drad = SK_ScalarPI / n; |
| for (int i = 0; i < n; i++) { |
| SkScalar cosV, sinV = SkScalarSinCos(rad, &cosV); |
| *poly.push() = SkPoint::Make(c + cosV * r1, c + sinV * r1); |
| rad += drad; |
| sinV = SkScalarSinCos(rad, &cosV); |
| *poly.push() = SkPoint::Make(c + cosV * r2, c + sinV * r2); |
| rad += drad; |
| } |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); |
| REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| } |
| |
| // self-intersecting polygon |
| poly.rewind(); |
| *poly.push() = SkPoint::Make(0.0f, -50.0f); |
| *poly.push() = SkPoint::Make(14.43f, -25.0f); |
| *poly.push() = SkPoint::Make(43.30f, -25.0f); |
| *poly.push() = SkPoint::Make(-28.86f, 0.0f); |
| *poly.push() = SkPoint::Make(43.30f, 25.0f); |
| *poly.push() = SkPoint::Make(14.43f, 25.0f); |
| *poly.push() = SkPoint::Make(0.0f, 50.0f); |
| *poly.push() = SkPoint::Make(-14.43f, 25.0f); |
| *poly.push() = SkPoint::Make(-43.30f, 25.0f); |
| *poly.push() = SkPoint::Make(28.86f, 0.0f); |
| *poly.push() = SkPoint::Make(-43.30f, -25.0f); |
| *poly.push() = SkPoint::Make(-14.43f, -25.0f); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) > 0); |
| REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, !SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| // running this just to make sure it doesn't crash |
| // the fact that it succeeds doesn't mean anything since the input is not simple |
| REPORTER_ASSERT(reporter, SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| |
| // self-intersecting polygon with coincident point |
| poly.rewind(); |
| *poly.push() = SkPoint::Make(0.0f, 0.0f); |
| *poly.push() = SkPoint::Make(-50, -50); |
| *poly.push() = SkPoint::Make(50, -50); |
| *poly.push() = SkPoint::Make(0.00000001f, -0.00000001f); |
| *poly.push() = SkPoint::Make(-50, 50); |
| *poly.push() = SkPoint::Make(50, 50); |
| REPORTER_ASSERT(reporter, SkGetPolygonWinding(poly.begin(), poly.count()) == 0); |
| REPORTER_ASSERT(reporter, !SkIsConvexPolygon(poly.begin(), poly.count())); |
| REPORTER_ASSERT(reporter, !SkIsSimplePolygon(poly.begin(), poly.count())); |
| triangleIndices.rewind(); |
| // running this just to make sure it doesn't crash |
| REPORTER_ASSERT(reporter, !SkTriangulateSimplePolygon(poly.begin(), indexMap, poly.count(), |
| &triangleIndices)); |
| } |