commit | c3953afe5a1abca3392074f84eb0ff1390f92b81 | [log] [tgz] |
---|---|---|
author | bsalomon <bsalomon@google.com> | Wed Aug 17 13:56:57 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed Aug 17 13:56:57 2016 -0700 |
tree | eea216f6f88042b0989165d03e30eccbddbd2daa | |
parent | 52d721580ee22525c285e2d13cf3975a7a1b2843 [diff] |
Fix computation of clipped src rect when tiling bitmaps in SkGpuDevice GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2252913004 Review-Url: https://codereview.chromium.org/2252913004
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp index 44d4354..864d124 100644 --- a/src/gpu/SkGpuDevice.cpp +++ b/src/gpu/SkGpuDevice.cpp
@@ -686,8 +686,6 @@ SkRect clippedSrcRect = SkRect::Make(*clippedSrcIRect); inv.mapRect(&clippedSrcRect); if (srcRectPtr) { - // we've setup src space 0,0 to map to the top left of the src rect. - clippedSrcRect.offset(srcRectPtr->fLeft, srcRectPtr->fTop); if (!clippedSrcRect.intersect(*srcRectPtr)) { clippedSrcIRect->setEmpty(); return;