add peekPixels to SkCanvas and SkSurface
fix reference to SkBaseDevice, which was only a problem in no-gpu build
This reverts commit 4fa44a6bf73891b21917fb90d02beef9143bffa3.
R=reed@google.com
Author: reed@chromium.org
Review URL: https://codereview.chromium.org/163603003
git-svn-id: http://skia.googlecode.com/svn/trunk@13432 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gm/lighting.cpp b/gm/lighting.cpp
index 1cab553..858976b 100644
--- a/gm/lighting.cpp
+++ b/gm/lighting.cpp
@@ -26,8 +26,7 @@
void make_bitmap() {
fBitmap.allocN32Pixels(100, 100);
- SkBitmapDevice device(fBitmap);
- SkCanvas canvas(&device);
+ SkCanvas canvas(fBitmap);
canvas.clear(0x00000000);
SkPaint paint;
paint.setAntiAlias(true);
@@ -38,7 +37,7 @@
}
virtual SkISize onISize() {
- return make_isize(WIDTH, HEIGHT);
+ return SkISize::Make(WIDTH, HEIGHT);
}
void drawClippedBitmap(SkCanvas* canvas, const SkPaint& paint, int x, int y) {