Implement support for rendering color emoji on Windows
This change adds support to the DirectWrite scaler context
for detection of color fonts. If it detects a color font and
the glyph is a color glyph, it will use DirectWrite's
TranslateColorGlyphRun API and generate an image of the
glyph that can then be rendered.
Chromium tests: https://codereview.chromium.org/2003853002
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1984943002
Review-Url: https://codereview.chromium.org/1984943002
diff --git a/src/ports/SkScalerContext_win_dw.cpp b/src/ports/SkScalerContext_win_dw.cpp
index 4609d04..6f1d6fe 100644
--- a/src/ports/SkScalerContext_win_dw.cpp
+++ b/src/ports/SkScalerContext_win_dw.cpp
@@ -10,6 +10,7 @@
#undef GetGlyphIndices
+#include "SkDraw.h"
#include "SkDWrite.h"
#include "SkDWriteGeometrySink.h"
#include "SkEndian.h"
@@ -23,6 +24,7 @@
#include "SkOTTable_gasp.h"
#include "SkOTTable_maxp.h"
#include "SkPath.h"
+#include "SkRasterClip.h"
#include "SkScalerContext.h"
#include "SkScalerContext_win_dw.h"
#include "SkSharedMutex.h"
@@ -210,6 +212,14 @@
, fTypeface(SkRef(typeface))
, fGlyphCount(-1) {
+#if SK_HAS_DWRITE_2_H
+ fTypeface->fFactory->QueryInterface<IDWriteFactory2>(&fFactory2);
+
+ SkTScopedComPtr<IDWriteFontFace2> fontFace2;
+ fTypeface->fDWriteFontFace->QueryInterface<IDWriteFontFace2>(&fontFace2);
+ fIsColorFont = fFactory2.get() && fontFace2.get() && fontFace2->IsColorFont();
+#endif
+
// In general, all glyphs should use CLEARTYPE_NATURAL_SYMMETRIC
// except when bi-level rendering is requested or there are embedded
// bi-level bitmaps (and the embedded bitmap flag is set and no rotation).
@@ -458,6 +468,47 @@
return true;
}
+bool SkScalerContext_DW::isColorGlyph(const SkGlyph& glyph) {
+#if SK_HAS_DWRITE_2_H
+ SkTScopedComPtr<IDWriteColorGlyphRunEnumerator> colorLayer;
+ if (getColorGlyphRun(glyph, &colorLayer)) {
+ return true;
+ }
+#endif
+ return false;
+}
+
+#if SK_HAS_DWRITE_2_H
+bool SkScalerContext_DW::getColorGlyphRun(const SkGlyph& glyph,
+ IDWriteColorGlyphRunEnumerator** colorGlyph)
+{
+ FLOAT advance = 0;
+ UINT16 glyphId = glyph.getGlyphID();
+
+ DWRITE_GLYPH_OFFSET offset;
+ offset.advanceOffset = 0.0f;
+ offset.ascenderOffset = 0.0f;
+
+ DWRITE_GLYPH_RUN run;
+ run.glyphCount = 1;
+ run.glyphAdvances = &advance;
+ run.fontFace = fTypeface->fDWriteFontFace.get();
+ run.fontEmSize = SkScalarToFloat(fTextSizeRender);
+ run.bidiLevel = 0;
+ run.glyphIndices = &glyphId;
+ run.isSideways = FALSE;
+ run.glyphOffsets = &offset;
+
+ HRESULT hr = fFactory2->TranslateColorGlyphRun(
+ 0, 0, &run, nullptr, fMeasuringMode, &fXform, 0, colorGlyph);
+ if (hr == DWRITE_E_NOCOLOR) {
+ return false;
+ }
+ HRBM(hr, "Failed to translate color glyph run");
+ return true;
+}
+#endif
+
void SkScalerContext_DW::generateMetrics(SkGlyph* glyph) {
glyph->fWidth = 0;
glyph->fHeight = 0;
@@ -466,6 +517,12 @@
this->generateAdvance(glyph);
+#if SK_HAS_DWRITE_2_H
+ if (fIsColorFont && isColorGlyph(*glyph)) {
+ glyph->fMaskFormat = SkMask::kARGB32_Format;
+ }
+#endif
+
RECT bbox;
HRVM(this->getBoundingBox(glyph, fRenderingMode, fTextureType, &bbox),
"Requested bounding box could not be determined.");
@@ -710,6 +767,77 @@
return fBits.begin();
}
+#if SK_HAS_DWRITE_2_H
+void SkScalerContext_DW::generateColorGlyphImage(const SkGlyph& glyph) {
+ SkASSERT(isColorGlyph(glyph));
+ SkASSERT(glyph.fMaskFormat == SkMask::Format::kARGB32_Format);
+
+ memset(glyph.fImage, 0, glyph.computeImageSize());
+
+ SkTScopedComPtr<IDWriteColorGlyphRunEnumerator> colorLayers;
+ getColorGlyphRun(glyph, &colorLayers);
+ SkASSERT(colorLayers.get());
+
+ SkMatrix matrix = fSkXform;
+ matrix.postTranslate(-SkIntToScalar(glyph.fLeft), -SkIntToScalar(glyph.fTop));
+ SkRasterClip rc(SkIRect::MakeWH(glyph.fWidth, glyph.fHeight));
+ SkDraw draw;
+ draw.fDst = SkPixmap(SkImageInfo::MakeN32(glyph.fWidth, glyph.fHeight, kPremul_SkAlphaType),
+ glyph.fImage,
+ glyph.ComputeRowBytes(glyph.fWidth, SkMask::Format::kARGB32_Format));
+ draw.fMatrix = &matrix;
+ draw.fRC = &rc;
+
+ SkPaint paint;
+ if (fRenderingMode != DWRITE_RENDERING_MODE_ALIASED) {
+ paint.setFlags(SkPaint::Flags::kAntiAlias_Flag);
+ }
+
+ BOOL hasNextRun = FALSE;
+ while (SUCCEEDED(colorLayers->MoveNext(&hasNextRun)) && hasNextRun) {
+ const DWRITE_COLOR_GLYPH_RUN* colorGlyph;
+ HRVM(colorLayers->GetCurrentRun(&colorGlyph), "Could not get current color glyph run");
+
+ SkColor color;
+ if (colorGlyph->paletteIndex != 0xffff) {
+ color = SkColorSetARGB(SkFloatToIntRound(colorGlyph->runColor.a * 255),
+ SkFloatToIntRound(colorGlyph->runColor.r * 255),
+ SkFloatToIntRound(colorGlyph->runColor.g * 255),
+ SkFloatToIntRound(colorGlyph->runColor.b * 255));
+ } else {
+ // If all components of runColor are 0 or (equivalently) paletteIndex is 0xFFFF then
+ // the 'current brush' is used. fRec.getLuminanceColor() is kinda sorta what is wanted
+ // here, but not really, it will often be the wrong value because it wan't designed for
+ // this.
+ // In practice, I've not encountered a color glyph that uses the current brush color.
+ // If this assert ever fires, we should verify that the color is rendered properly.
+ SkASSERT(false);
+ color = fRec.getLuminanceColor();
+ }
+ paint.setColor(color);
+
+ SkPath path;
+ SkTScopedComPtr<IDWriteGeometrySink> geometryToPath;
+ HRVM(SkDWriteGeometrySink::Create(&path, &geometryToPath),
+ "Could not create geometry to path converter.");
+ {
+ Exclusive l(DWriteFactoryMutex);
+ HRVM(colorGlyph->glyphRun.fontFace->GetGlyphRunOutline(
+ colorGlyph->glyphRun.fontEmSize,
+ colorGlyph->glyphRun.glyphIndices,
+ colorGlyph->glyphRun.glyphAdvances,
+ colorGlyph->glyphRun.glyphOffsets,
+ colorGlyph->glyphRun.glyphCount,
+ colorGlyph->glyphRun.isSideways,
+ colorGlyph->glyphRun.bidiLevel % 2, //rtl
+ geometryToPath.get()),
+ "Could not create glyph outline.");
+ }
+ draw.drawPath(path, paint, nullptr, true /* pathIsMutable */);
+ }
+}
+#endif
+
void SkScalerContext_DW::generateImage(const SkGlyph& glyph) {
//Create the mask.
DWRITE_RENDERING_MODE renderingMode = fRenderingMode;
@@ -718,6 +846,14 @@
renderingMode = DWRITE_RENDERING_MODE_ALIASED;
textureType = DWRITE_TEXTURE_ALIASED_1x1;
}
+
+#if SK_HAS_DWRITE_2_H
+ if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
+ generateColorGlyphImage(glyph);
+ return;
+ }
+#endif
+
const void* bits = this->drawDWMask(glyph, renderingMode, textureType);
if (!bits) {
sk_bzero(glyph.fImage, glyph.computeImageSize());
diff --git a/src/ports/SkScalerContext_win_dw.h b/src/ports/SkScalerContext_win_dw.h
index 9b24772..98c4910 100644
--- a/src/ports/SkScalerContext_win_dw.h
+++ b/src/ports/SkScalerContext_win_dw.h
@@ -14,6 +14,9 @@
#include "SkTypes.h"
#include <dwrite.h>
+#if SK_HAS_DWRITE_2_H
+#include <dwrite_2.h>
+#endif
class SkGlyph;
class SkDescriptor;
@@ -42,6 +45,14 @@
DWRITE_TEXTURE_TYPE textureType,
RECT* bbox);
+ bool isColorGlyph(const SkGlyph& glyph);
+
+#if SK_HAS_DWRITE_2_H
+ bool getColorGlyphRun(const SkGlyph& glyph, IDWriteColorGlyphRunEnumerator** colorGlyph);
+
+ void generateColorGlyphImage(const SkGlyph& glyph);
+#endif
+
SkTDArray<uint8_t> fBits;
/** The total matrix without the text height scale. */
SkMatrix fSkXform;
@@ -64,6 +75,10 @@
DWRITE_RENDERING_MODE fRenderingMode;
DWRITE_TEXTURE_TYPE fTextureType;
DWRITE_MEASURING_MODE fMeasuringMode;
+#if SK_HAS_DWRITE_2_H
+ SkTScopedComPtr<IDWriteFactory2> fFactory2;
+ bool fIsColorFont;
+#endif
};
#endif
diff --git a/tools/sk_tool_utils.cpp b/tools/sk_tool_utils.cpp
index 9278c84..8303f09 100644
--- a/tools/sk_tool_utils.cpp
+++ b/tools/sk_tool_utils.cpp
@@ -12,6 +12,8 @@
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkCommonFlags.h"
+#include "SkFontMgr.h"
+#include "SkFontStyle.h"
#include "SkPoint3.h"
#include "SkShader.h"
#include "SkTestScalerContext.h"
@@ -72,6 +74,9 @@
if (!strncmp(osName, "Mac", 3)) {
return "SBIX";
}
+ if (!strncmp(osName, "Win", 3)) {
+ return "COLR";
+ }
return "";
}
@@ -82,6 +87,23 @@
if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX")) {
return SkTypeface::MakeFromName("Apple Color Emoji", SkFontStyle());
}
+ if (!strcmp(sk_tool_utils::platform_os_emoji(), "COLR")) {
+ sk_sp<SkFontMgr> fm(SkFontMgr::RefDefault());
+ const char *colorEmojiFontName = "Segoe UI Emoji";
+ sk_sp<SkTypeface> typeface(fm->matchFamilyStyle(colorEmojiFontName, SkFontStyle()));
+ if (typeface) {
+ return typeface;
+ }
+ sk_sp<SkTypeface> fallback(fm->matchFamilyStyleCharacter(
+ colorEmojiFontName, SkFontStyle(), nullptr /* bcp47 */, 0 /* bcp47Count */,
+ 0x1f4b0 /* character: 💰 */));
+ if (fallback) {
+ return fallback;
+ }
+ // If we don't have Segoe UI Emoji and can't find a fallback, try Segoe UI Symbol.
+ // Windows 7 does not have Segoe UI Emoji; Segoe UI Symbol has the (non - color) emoji.
+ return SkTypeface::MakeFromName("Segoe UI Symbol", SkFontStyle());
+ }
return nullptr;
}
@@ -89,7 +111,9 @@
if (!strcmp(sk_tool_utils::platform_os_emoji(), "CBDT")) {
return "Hamburgefons";
}
- if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX")) {
+ if (!strcmp(sk_tool_utils::platform_os_emoji(), "SBIX") ||
+ !strcmp(sk_tool_utils::platform_os_emoji(), "COLR"))
+ {
return "\xF0\x9F\x92\xB0" "\xF0\x9F\x8F\xA1" "\xF0\x9F\x8E\x85" // 💰🏡🎅
"\xF0\x9F\x8D\xAA" "\xF0\x9F\x8D\x95" "\xF0\x9F\x9A\x80" // 🍪🍕🚀
"\xF0\x9F\x9A\xBB" "\xF0\x9F\x92\xA9" "\xF0\x9F\x93\xB7" // 🚻💩📷