commit | c5ca7f955bfeb28eadf907da1b8399cad4037d1a | [log] [tgz] |
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author | Brian Salomon <bsalomon@google.com> | Tue Feb 21 14:35:11 2017 -0500 |
committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Tue Feb 21 20:17:01 2017 +0000 |
tree | 3507822af842637dced817a8e8433bf9143b019f | |
parent | ed1b9022b379108219e3aa07412b764ac08ae382 [diff] |
Clamp gradient colors in fragment shader after interpolation when there is a color space. This matches what is done in the LUT texture case. Change-Id: I95ab8c9ac761a3315a55a7f81bfe2e4077070542 Reviewed-on: https://skia-review.googlesource.com/8813 Reviewed-by: Brian Osman <brianosman@google.com> Commit-Queue: Brian Salomon <bsalomon@google.com>