Have peek32 return uint32_t& to make it harder to look at more than 4 bytes.

BUG=skia:
R=reed@google.com, robertphillips@google.com

Author: mtklein@google.com

Review URL: https://codereview.chromium.org/145053003

git-svn-id: http://skia.googlecode.com/svn/trunk@13265 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/Writer32Test.cpp b/tests/Writer32Test.cpp
index fa024ba..2f8b5c6 100644
--- a/tests/Writer32Test.cpp
+++ b/tests/Writer32Test.cpp
@@ -102,8 +102,7 @@
     for (size_t i = 0; i < SK_ARRAY_COUNT(data); ++i) {
         REPORTER_ASSERT(reporter, i*4 == writer->bytesWritten());
         writer->write32(data[i]);
-        uint32_t* addr = writer->peek32(i * 4);
-        REPORTER_ASSERT(reporter, data[i] == *addr);
+        REPORTER_ASSERT(reporter, data[i] == writer->read32At(i*4));
     }
 
     char buffer[sizeof(data)];