Make GrDrawContext be GrRenderTargetProxy-backed
This is split out of https://codereview.chromium.org/2215323003/ (Start using RenderTargetProxy (omnibus))
GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=3841
CQ_INCLUDE_TRYBOTS=master.client.skia.android:Test-Android-Clang-Nexus5-GPU-Adreno330-arm-Debug-GN_Android-Trybot
Change-Id: I1a47f19ed1ac0c249e6ccac8db74095d7f456db4
Reviewed-on: https://skia-review.googlesource.com/3841
Commit-Queue: Robert Phillips <robertphillips@google.com>
Reviewed-by: Brian Salomon <bsalomon@google.com>
diff --git a/include/gpu/GrContext.h b/include/gpu/GrContext.h
index 4c66ac0..30003cd 100644
--- a/include/gpu/GrContext.h
+++ b/include/gpu/GrContext.h
@@ -195,6 +195,16 @@
const SkSurfaceProps* surfaceProps = nullptr,
SkBudgeted = SkBudgeted::kYes);
+ // Create a new draw context as above but have it backed by a deferred-style
+ // GrRenderTargetProxy rather than one that is backed by an actual GrRenderTarget
+ sk_sp<GrRenderTargetContext> makeDeferredRenderTargetContext(SkBackingFit fit,
+ int width, int height,
+ GrPixelConfig config,
+ sk_sp<SkColorSpace> colorSpace,
+ int sampleCnt = 0,
+ GrSurfaceOrigin origin = kDefault_GrSurfaceOrigin,
+ const SkSurfaceProps* surfaceProps = nullptr,
+ SkBudgeted = SkBudgeted::kYes);
/*
* This method will attempt to create a renderTargetContext that has, at least, the number of
* channels and precision per channel as requested in 'config' (e.g., A8 and 888 can be