| |
| /* |
| * Copyright 2015 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef SKCOMMANDBUFFERGLCONTEXT_DEFINED |
| #define SKCOMMANDBUFFERGLCONTEXT_DEFINED |
| |
| #if SK_COMMAND_BUFFER |
| |
| #include "gl/SkGLContext.h" |
| |
| class SkCommandBufferGLContext : public SkGLContext { |
| public: |
| ~SkCommandBufferGLContext() override; |
| |
| static SkCommandBufferGLContext* Create() { |
| SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext; |
| if (!ctx->isValid()) { |
| delete ctx; |
| return nullptr; |
| } |
| return ctx; |
| } |
| |
| static SkCommandBufferGLContext* Create(void* nativeWindow, int msaaSampleCount) { |
| SkCommandBufferGLContext* ctx = new SkCommandBufferGLContext(nativeWindow, |
| msaaSampleCount); |
| if (!ctx->isValid()) { |
| delete ctx; |
| return nullptr; |
| } |
| return ctx; |
| } |
| |
| void presentCommandBuffer(); |
| |
| bool makeCurrent(); |
| int getStencilBits(); |
| int getSampleCount(); |
| |
| private: |
| SkCommandBufferGLContext(); |
| SkCommandBufferGLContext(void* nativeWindow, int msaaSampleCount); |
| void initializeGLContext(void* nativeWindow, const int* configAttribs, |
| const int* surfaceAttribs); |
| void destroyGLContext(); |
| |
| void onPlatformMakeCurrent() const override; |
| void onPlatformSwapBuffers() const override; |
| GrGLFuncPtr onPlatformGetProcAddress(const char* name) const override; |
| |
| void* fContext; |
| void* fDisplay; |
| void* fSurface; |
| void* fConfig; |
| }; |
| |
| #endif // SK_COMMAND_BUFFER |
| |
| #endif |