Add GrResourceCache2.

Currently it just replaces GrGpu as the owner of the linked list of resources.

Committed: https://skia.googlesource.com/skia/+/94ce9ac8624dbb45656b8f5c992fad9c9ff3ee5f

R=mtklein@google.com, robertphillips@google.com

Author: bsalomon@google.com

Review URL: https://codereview.chromium.org/481443002
diff --git a/src/gpu/GrLayerCache.cpp b/src/gpu/GrLayerCache.cpp
index c0510c0..9325497 100644
--- a/src/gpu/GrLayerCache.cpp
+++ b/src/gpu/GrLayerCache.cpp
@@ -112,7 +112,7 @@
     fAtlas.free();
     // GrLayerCache always assumes an atlas exists so recreate it. The atlas 
     // lazily allocates a replacement texture so reallocating a new 
-    // atlas here won't disrupt a GrContext::contextDestroyed or freeGpuResources.
+    // atlas here won't disrupt a GrContext::abandonContext or freeGpuResources.
     // TODO: Make GrLayerCache lazily allocate the atlas manager?
     this->initAtlas();
 }