Fixing a simple build error in GrGpuGLShaders.cpp with GR_AGGRESSIVE_SHADER_OPTS


git-svn-id: http://skia.googlecode.com/svn/trunk@1216 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/gpu/src/GrGpuGLShaders.cpp b/gpu/src/GrGpuGLShaders.cpp
index 8ffadeb..d8f99bc 100644
--- a/gpu/src/GrGpuGLShaders.cpp
+++ b/gpu/src/GrGpuGLShaders.cpp
@@ -500,7 +500,7 @@
 
 #if GR_AGGRESSIVE_SHADER_OPTS
     if (!requiresAttributeColors && (0xffffffff == fCurrDrawState.fColor)) {
-        desc.fColorType = ProgramDesc::kNone_ColorType;
+        desc.fColorType = GrGLProgram::ProgramDesc::kNone_ColorType;
     } else
 #endif
 #if GR_GL_NO_CONSTANT_ATTRIBUTES