Disable DFPathRenderTest for now.

It's unclear what this test should be -- or even if it's valid any more.

Change-Id: I62b5d99ad19c9b2813ef5a3c34c9b11991c01c5f
Reviewed-on: https://skia-review.googlesource.com/8494
Reviewed-by: Jim Van Verth <jvanverth@google.com>
Commit-Queue: Jim Van Verth <jvanverth@google.com>
diff --git a/tests/DFPathRendererTest.cpp b/tests/DFPathRendererTest.cpp
index e4d87a2..ced13f3 100644
--- a/tests/DFPathRendererTest.cpp
+++ b/tests/DFPathRendererTest.cpp
@@ -13,6 +13,7 @@
 #include "GrContext.h"
 #include "ops/GrAADistanceFieldPathRenderer.h"
 
+#if 0
 // This test case including path coords and matrix taken from crbug.com/627443.
 // Because of inaccuracies in large floating point values this causes the
 // the path renderer to attempt to add a path DF to its atlas that is larger
@@ -81,3 +82,4 @@
     ctx->flush();
 }
 #endif
+#endif