commit | cd9d42c5167a50f1bf20e969343556d61354171b | [log] [tgz] |
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author | sugoi <sugoi@chromium.org> | Tue Mar 03 13:28:30 2015 -0800 |
committer | Commit bot <commit-bot@chromium.org> | Tue Mar 03 13:28:30 2015 -0800 |
tree | c2da493ce5d557dd7ba94b51b30a063d7f63d883 | |
parent | 193ea935b0a6d94abc533cbdf60c2ac77fe71f1c [diff] |
Adding linear interpolation to rgb->yuv conversion When the UV planes are smaller than the Y plane, doing the upscaling in nearest mode was creating artefacts, so I changed it to use linear interpolation to fix the issue. BUG=460380 Review URL: https://codereview.chromium.org/973563002