Remove unused member variables in GrGLProgram
BUG=skia:
Review URL: https://codereview.chromium.org/1416523003
diff --git a/src/gpu/gl/GrGLProgram.cpp b/src/gpu/gl/GrGLProgram.cpp
index 9138daf..7514106 100644
--- a/src/gpu/gl/GrGLProgram.cpp
+++ b/src/gpu/gl/GrGLProgram.cpp
@@ -35,10 +35,7 @@
GrGLInstalledXferProc* xferProcessor,
GrGLInstalledFragProcs* fragmentProcessors,
SkTArray<UniformHandle>* passSamplerUniforms)
- : fColor(GrColor_ILLEGAL)
- , fCoverage(0)
- , fDstTextureUnit(-1)
- , fBuiltinUniformHandles(builtinUniforms)
+ : fBuiltinUniformHandles(builtinUniforms)
, fProgramID(programID)
, fGeometryProcessor(geometryProcessor)
, fXferProcessor(xferProcessor)
diff --git a/src/gpu/gl/GrGLProgram.h b/src/gpu/gl/GrGLProgram.h
index 9381a6c..9c5ab73 100644
--- a/src/gpu/gl/GrGLProgram.h
+++ b/src/gpu/gl/GrGLProgram.h
@@ -125,9 +125,6 @@
// these reflect the current values of uniforms (GL uniform values travel with program)
RenderTargetState fRenderTargetState;
- GrColor fColor;
- uint8_t fCoverage;
- int fDstTextureUnit;
BuiltinUniformHandles fBuiltinUniformHandles;
GrGLuint fProgramID;