commit | d16983b31f5750c28f0b493f3639d407f1b94610 | [log] [tgz] |
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author | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Feb 02 22:42:20 2011 +0000 |
committer | bsalomon@google.com <bsalomon@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> | Wed Feb 02 22:42:20 2011 +0000 |
tree | ae294eb768a9de9743a90a3ff2ce3b96dc1616dc | |
parent | 4333323006ac6ef472e011b8ea8f0bb303a0f21f [diff] |
Make aggressive shader opts an option in GrUserConfig.h. Currently just controls whether color=white optimization is applied (eliminates reading color varying and modulation by color). This was already a compile time option just not exposed through user config. git-svn-id: http://skia.googlecode.com/svn/trunk@754 2bbb7eff-a529-9590-31e7-b0007b416f81