| |
| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| #ifndef GLWindowContext_mac_DEFINED |
| #define GLWindowContext_mac_DEFINED |
| |
| #include "../GLWindowContext.h" |
| #include "Window_mac.h" |
| |
| namespace sk_app { |
| |
| class GLWindowContext_mac : public GLWindowContext { |
| public: |
| friend GLWindowContext* GLWindowContext::Create(void* platformData, const DisplayParams&); |
| |
| ~GLWindowContext_mac() override; |
| |
| void onSwapBuffers() override; |
| |
| void onInitializeContext(void*, const DisplayParams&) override; |
| void onDestroyContext() override; |
| |
| private: |
| GLWindowContext_mac(void*, const DisplayParams&); |
| |
| #if 0 |
| // TODO: add Mac-specific GL display objects |
| Display* fDisplay; |
| XWindow fWindow; |
| XVisualInfo* fVisualInfo; |
| GLXContext fGLContext; |
| #endif |
| }; |
| |
| |
| } |
| |
| #endif |