| commit | d20b5c489b5709a4d251c0cc68d584ea4514594e | [log] [tgz] |
|---|---|---|
| author | Mike Reed <reed@google.com> | Wed Jun 14 06:03:10 2017 -0400 |
| committer | Skia Commit-Bot <skia-commit-bot@chromium.org> | Wed Jun 14 10:23:07 2017 +0000 |
| tree | c21e7fdc25a42129126b963804617bdba88933cb | |
| parent | fcd5fddb0264d062a461435618ad54a29ff80fc0 [diff] [blame] |
use #ifdef instead of #if for SK_VULKAN Try to fix android roll Bug: skia: Change-Id: Iae32027b299d8a975d3caf70f0f8910541ca972d Reviewed-on: https://skia-review.googlesource.com/19800 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
diff --git a/src/gpu/GrBackendTextureImageGenerator.cpp b/src/gpu/GrBackendTextureImageGenerator.cpp index c7e77d6..0b6d64e 100644 --- a/src/gpu/GrBackendTextureImageGenerator.cpp +++ b/src/gpu/GrBackendTextureImageGenerator.cpp
@@ -33,7 +33,7 @@ int width, int height, GrPixelConfig config, GrBackendObject handle) { -#if SK_VULKAN +#ifdef SK_VULKAN if (kVulkan_GrBackend == backend) { GrVkImageInfo* vkInfo = (GrVkImageInfo*)(handle); return GrBackendTexture(width, height, *vkInfo);