Use GrSurfaceContext::read/write-Pixels more
Change-Id: I04bcaf91aa7a43e0563e332c1fe2836d762a04d4
Reviewed-on: https://skia-review.googlesource.com/7520
Reviewed-by: Brian Osman <brianosman@google.com>
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Robert Phillips <robertphillips@google.com>
diff --git a/include/private/GrSurfaceProxy.h b/include/private/GrSurfaceProxy.h
index 12972c2..9363b82 100644
--- a/include/private/GrSurfaceProxy.h
+++ b/include/private/GrSurfaceProxy.h
@@ -16,6 +16,7 @@
class GrCaps;
class GrRenderTargetOpList;
class GrRenderTargetProxy;
+class GrSurfaceContext;
class GrTextureOpList;
class GrTextureProvider;
class GrTextureProxy;
@@ -277,8 +278,8 @@
}
// Test-only entry point - should decrease in use as proxies propagate
- static sk_sp<GrSurfaceProxy> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc,
- GrTexture* srcTexture, SkBudgeted budgeted);
+ static sk_sp<GrSurfaceContext> TestCopy(GrContext* context, const GrSurfaceDesc& dstDesc,
+ GrSurfaceProxy* srcProxy);
bool isWrapped_ForTesting() const;