commit | d6113140f7ae8996f679ac6698a60fb8c1386da3 | [log] [tgz] |
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author | cblume <cblume@chromium.org> | Tue Aug 09 13:45:56 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Tue Aug 09 13:45:56 2016 -0700 |
tree | f641a12df7ca225733bd164297485f189f254db9 | |
parent | 8eccc308c8adcdf26ffc7c4dd538b71f33c6f22b [diff] |
Store mipmap levels in deferred texture image This is a follow-up to https://codereview.chromium.org/2034933003/ which was reverted due to a memory leak. When creating the deferred texture image, detect if using medium / high quality. If so, generate and store mipmaps in the deferred texture image. When creating a texture from that be sure to read it back out. BUG=578304 GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2115023002 Review-Url: https://codereview.chromium.org/2115023002