update image bench to test gpu and cpu images against raster surface

BUG=513695
TBR=

Review URL: https://codereview.chromium.org/1261043003
diff --git a/bench/ImageBench.cpp b/bench/ImageBench.cpp
index e3fe230..69ab17f 100644
--- a/bench/ImageBench.cpp
+++ b/bench/ImageBench.cpp
@@ -10,14 +10,14 @@
 #include "SkImage.h"
 #include "SkSurface.h"
 
-class GPU2RasterImageBench : public Benchmark {
+class Image2RasterBench : public Benchmark {
 public:
-    GPU2RasterImageBench() {
-        fName.set("gpu2raster_image");
+    Image2RasterBench() {
+        fName.set("native_image_to_raster_surface");
     }
 
     bool isSuitableFor(Backend backend) override {
-        return kGPU_Backend == backend;
+        return kGPU_Backend == backend || kRaster_Backend == backend;
     }
 
 protected:
@@ -25,33 +25,35 @@
         return fName.c_str();
     }
 
+    // We explicitly want to bench drawing a Image [cpu or gpu backed] into a raster target,
+    // to ensure that we can cache the read-back in the case of gpu -> raster
+    //
     void onPerCanvasPreDraw(SkCanvas* canvas) override {
-        // create a gpu-backed Image
-        SkImageInfo info = SkImageInfo::MakeN32Premul(500, 500);
+        // create an Image reflecting the canvas (gpu or cpu)
+        SkImageInfo info = SkImageInfo::MakeN32Premul(100, 100);
         SkAutoTUnref<SkSurface> surface(canvas->newSurface(info));
         canvas->drawColor(SK_ColorRED);
-        fGpuImage.reset(surface->newImageSnapshot());
+        fImage.reset(surface->newImageSnapshot());
 
         // create a cpu-backed Surface
         fRasterSurface.reset(SkSurface::NewRaster(info));
     }
 
     void onDraw(const int loops, SkCanvas*) override {
-        // Time drawing a gpu-image into a raster-surface
         for (int i = 0; i < loops; i++) {
             for (int inner = 0; inner < 10; ++inner) {
-                fRasterSurface->getCanvas()->drawImage(fGpuImage, 0, 0);
+                fRasterSurface->getCanvas()->drawImage(fImage, 0, 0);
             }
         }
     }
 
 private:
     SkString                fName;
-    SkAutoTUnref<SkImage>   fGpuImage;
+    SkAutoTUnref<SkImage>   fImage;
     SkAutoTUnref<SkSurface> fRasterSurface;
 
     typedef Benchmark INHERITED;
 };
 
 
-DEF_BENCH( return new GPU2RasterImageBench; )
+DEF_BENCH( return new Image2RasterBench; )