How to build Skia

Make sure you have first followed the instructions to download Skia.

Skia uses GN to configure its builds.

A few build configurations remain unported to GN, so you may see some .gyp files laying around left over from when we used GYP. Don't bother looking at them.

Quickstart

After gclient sync, run fetch-gn to make sure you have GN.

gclient sync && python bin/fetch-gn

Run GN to generate your build files.

gn gen out/Static --args='is_official_build=true'
gn gen out/Shared --args='is_official_build=true is_component_build=true'

GN allows fine-grained settings for developers and special situations.

gn gen out/Debug
gn gen out/Release  --args='is_debug=false'
gn gen out/Clang    --args='cc="clang" cxx="clang++"'
gn gen out/Cached   --args='cc_wrapper="ccache"'
gn gen out/RTTI     --args='extra_cflags_cc=["-frtti"]'

To see all the arguments available, you can run

gn args out/Debug --list

Having generated your build files, run Ninja to compile and link Skia.

ninja -C out/Static
ninja -C out/Shared
ninja -C out/Debug
ninja -C out/Release
ninja -C out/Clang
ninja -C out/Cached
ninja -C out/RTTI

Android

To build Skia for Android you need an Android NDK.

If you do not have an NDK and have access to CIPD, you can use one of these commands to fetch the NDK our bots use:

python infra/bots/assets/android_ndk_linux/download.py  -t /tmp/ndk
python infra/bots/assets/android_ndk_darwin/download.py -t /tmp/ndk
python infra/bots/assets/android_ndk_windows/download.py -t C:/ndk

When generating your GN build files, pass the path to your ndk and your desired target_cpu:

gn gen out/arm      --args='ndk="/tmp/ndk" target_cpu="arm"'
gn gen out/arm64    --args='ndk="/tmp/ndk" target_cpu="arm64"'
gn gen out/mips64el --args='ndk="/tmp/ndk" target_cpu="mips64el"'
gn gen out/mipsel   --args='ndk="/tmp/ndk" target_cpu="mipsel"'
gn gen out/x64      --args='ndk="/tmp/ndk" target_cpu="x64"'
gn gen out/x86      --args='ndk="/tmp/ndk" target_cpu="x86"'

Other arguments like is_debug and is_component_build continue to work. Tweaking ndk_api gives you access to newer Android features like Vulkan.

To test on an Android device, push the binary and resources over, and run it as normal. You may find bin/droid convenient.

ninja -C out/arm64
adb push out/arm64/dm /data/local/tmp
adb push resources /data/local/tmp
adb shell "cd /data/local/tmp; ./dm --src gm --config gpu"

Mac

Mac users may want to pass --ide=xcode to gn gen to generate an Xcode project.

Windows

Skia can build on Windows with Visual Studio 2015 Update 3. No older or newer version is supported. The bots use a packaged toolchain, which you may be able to download like this:

python infra/bots/assets/win_toolchain/download.py -t C:/toolchain

If you pass that downloaded path to GN via windk, you can build using that toolchain instead of your own from Visual Studio. This toolchain is the only way we support 32-bit builds, by also setting target_cpu="x86".

Visual Studio Solutions

If you use Visual Studio, you may want to pass --ide=vs to gn gen to generate all.sln. That solution will exist within the GN directory for the specific configuration, and will only build/run that configuration.

If you want a Visual Studio Solution that supports multiple GN configurations, there is a helper script. It requires that all of your GN directories be inside the out directory. First, create all of your GN configurations as usual. Pass --ide=vs when running gn gen for each one. Then:

python gn/gn_meta_sln.py

This creates a new dedicated output directory and solution file out/sln/skia.sln. It has one solution configuration for each GN configuration, and supports building and running any of them. It also adjusts syntax highlighting of inactive code blocks based on preprocessor definitions from the selected solution configuration.

CMake

We have added a GN-to-CMake translator mainly for use with IDEs that like CMake project descriptions. This is not meant for any purpose beyond development.

gn gen out/config --ide=json --json-ide-script=../../gn/gn_to_cmake.py

Third-party Dependencies

Skia offers several features that make use of third-party libraries, like libpng, libwebp, or libjpeg-turbo to decode images, or ICU and sftnly to subset fonts. All these third-party dependencies are optional, and can be controlled by a GN argument that looks something like skia_use_foo for appropriate foo.

Most of these third-party dependencies can also be satisfied by pre-built system libraries. If skia_use_foo is enabled, turn on skia_use_system_foo to build and link Skia against the headers and libaries found on the system paths. You can use extra_cflags and extra_ldflags to add include or library paths if needed.

By default Skia will build and embed its own copies of these third-party libraries. This configuration is for development only. We do not recommend shipping Skia this way. However, this is the only configuration of Skia that receives significant testing.