Change old PRG to be SkLCGRandom; change new one to SkRandom
The goal here is to get people to start using the new random number
generator, while leaving the old one in place so we don't have to
rebaseline GMs.
R=reed@google.com, bsalomon@google.com
Author: jvanverth@google.com
Review URL: https://chromiumcodereview.appspot.com/23576015
git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/tests/RandomTest.cpp b/tests/RandomTest.cpp
index 51408e9..c9fee4a 100644
--- a/tests/RandomTest.cpp
+++ b/tests/RandomTest.cpp
@@ -61,7 +61,7 @@
int bins[256];
memset(bins, 0, sizeof(int)*256);
- SkMWCRandom rand;
+ SkRandom rand;
for (int i = 0; i < 256*10000; ++i) {
bins[(rand.nextU() >> shift) & 0xff]++;
}
@@ -73,7 +73,7 @@
int bins[256];
memset(bins, 0, sizeof(int)*256);
- SkMWCRandom rand;
+ SkRandom rand;
for (int i = 0; i < 256*10000; ++i) {
float f = rand.nextF();
REPORTER_ASSERT(reporter, 0.0f <= f && f < 1.0f);
@@ -108,7 +108,7 @@
const int kNumEntries = kN >> 5; // dividing by 32
unsigned int entries[kNumEntries];
- SkMWCRandom rand;
+ SkRandom rand;
memset(entries, 0, sizeof(unsigned int)*kNumEntries);
// pre-seed our string value
int value = 0;
@@ -161,7 +161,7 @@
}
static void test_range(skiatest::Reporter* reporter) {
- SkMWCRandom rand;
+ SkRandom rand;
// just to make sure we don't crash in this case
(void) rand.nextRangeU(0, 0xffffffff);