commit | e36ddf01311802dd5c5fe85d47a9bd84b2b84565 | [log] [tgz] |
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author | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jul 15 14:28:16 2011 +0000 |
committer | senorblanco@chromium.org <senorblanco@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> | Fri Jul 15 14:28:16 2011 +0000 |
tree | 5afe3ee14eab469d374ed2cc169219546890d9d6 | |
parent | 9de4dc9b1ecb724757a9895c6a7d32d6267bf211 [diff] |
More GPU blur fixes. - clamp the max. radius to 128, as the software path does - use a more accurate radius-to-sigma conversion (0.6 instead of 0.6666) - make SampleBlur derive from SampleView, not SkView, so benchmark mode ('f') works - implement a new BigBlur sample to test large radii Review URL: http://codereview.appspot.com/4726043 git-svn-id: http://skia.googlecode.com/svn/trunk@1871 2bbb7eff-a529-9590-31e7-b0007b416f81