Retract GrRenderTarget a bit within SkGpuDevice

Split off of: https://codereview.chromium.org/1930013002/ ((Mostly) Retract GrRenderTarget from SkGpuDevice)

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1956473002

Committed: https://skia.googlesource.com/skia/+/d215a95882485026d176a81bf58871276b21c89c

Review-Url: https://codereview.chromium.org/1956473002
diff --git a/include/gpu/GrDrawContext.h b/include/gpu/GrDrawContext.h
index 04b03d4..1ffa987 100644
--- a/include/gpu/GrDrawContext.h
+++ b/include/gpu/GrDrawContext.h
@@ -258,6 +258,7 @@
      */
     void drawBatch(const GrClip&, const GrPaint&, GrDrawBatch*);
 
+    const GrSurfaceDesc& desc() const { return fRenderTarget->desc(); }
     int width() const { return fRenderTarget->width(); }
     int height() const { return fRenderTarget->height(); }
     int numColorSamples() const { return fRenderTarget->numColorSamples(); }
diff --git a/src/gpu/SkGpuDevice.cpp b/src/gpu/SkGpuDevice.cpp
index a5af472..5206c63 100644
--- a/src/gpu/SkGpuDevice.cpp
+++ b/src/gpu/SkGpuDevice.cpp
@@ -740,13 +740,13 @@
 
 // Given a bitmap, an optional src rect, and a context with a clip and matrix determine what
 // pixels from the bitmap are necessary.
-static void determine_clipped_src_rect(const GrRenderTarget* rt,
+static void determine_clipped_src_rect(int width, int height,
                                        const GrClip& clip,
                                        const SkMatrix& viewMatrix,
                                        const SkISize& imageSize,
                                        const SkRect* srcRectPtr,
                                        SkIRect* clippedSrcIRect) {
-    clip.getConservativeBounds(rt->width(), rt->height(), clippedSrcIRect, nullptr);
+    clip.getConservativeBounds(width, height, clippedSrcIRect, nullptr);
     SkMatrix inv;
     if (!viewMatrix.invert(&inv)) {
         clippedSrcIRect->setEmpty();
@@ -779,7 +779,8 @@
     ASSERT_SINGLE_OWNER
     // if it's larger than the max tile size, then we have no choice but tiling.
     if (imageRect.width() > maxTileSize || imageRect.height() > maxTileSize) {
-        determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, imageRect.size(),
+        determine_clipped_src_rect(fDrawContext->width(), fDrawContext->height(),
+                                   fClip, viewMatrix, imageRect.size(),
                                    srcRectPtr, clippedSubset);
         *tileSize = determine_tile_size(*clippedSubset, maxTileSize);
         return true;
@@ -807,7 +808,8 @@
 
     // Figure out how much of the src we will need based on the src rect and clipping. Reject if
     // tiling memory savings would be < 50%.
-    determine_clipped_src_rect(fRenderTarget, fClip, viewMatrix, imageRect.size(), srcRectPtr,
+    determine_clipped_src_rect(fDrawContext->width(), fDrawContext->height(),
+                               fClip, viewMatrix, imageRect.size(), srcRectPtr,
                                clippedSubset);
     *tileSize = kBmpSmallTileSize; // already know whole bitmap fits in one max sized tile.
     size_t usedTileBytes = get_tile_count(*clippedSubset, kBmpSmallTileSize) *
@@ -1769,7 +1771,7 @@
     ASSERT_SINGLE_OWNER
     // TODO: Change the signature of newSurface to take a budgeted parameter.
     static const SkBudgeted kBudgeted = SkBudgeted::kNo;
-    return SkSurface::MakeRenderTarget(fContext, kBudgeted, info, fRenderTarget->desc().fSampleCnt,
+    return SkSurface::MakeRenderTarget(fContext, kBudgeted, info, fDrawContext->desc().fSampleCnt,
                                        &props);
 }
 
@@ -1814,7 +1816,7 @@
                                       initialMatrix,
                                       clipBounds,
                                       &atlasedNeedRendering, &atlasedRecycled,
-                                      fRenderTarget->numColorSamples());
+                                      fDrawContext->numColorSamples());
 
     GrLayerHoister::DrawLayersToAtlas(fContext, atlasedNeedRendering);
 
@@ -1826,7 +1828,7 @@
                                       initialMatrix,
                                       clipBounds,
                                       &needRendering, &recycled,
-                                      fRenderTarget->numColorSamples());
+                                      fDrawContext->numColorSamples());
 
     GrLayerHoister::DrawLayers(fContext, needRendering);
 
diff --git a/src/image/SkSurface_Gpu.cpp b/src/image/SkSurface_Gpu.cpp
index 110d614..1e4bd87 100644
--- a/src/image/SkSurface_Gpu.cpp
+++ b/src/image/SkSurface_Gpu.cpp
@@ -68,8 +68,7 @@
 }
 
 sk_sp<SkSurface> SkSurface_Gpu::onNewSurface(const SkImageInfo& info) {
-    GrRenderTarget* rt = fDevice->accessRenderTarget();
-    int sampleCount = rt->numColorSamples();
+    int sampleCount = fDevice->accessDrawContext()->numColorSamples();
     // TODO: Make caller specify this (change virtual signature of onNewSurface).
     static const SkBudgeted kBudgeted = SkBudgeted::kNo;
     return SkSurface::MakeRenderTarget(fDevice->context(), kBudgeted, info, sampleCount,
@@ -85,7 +84,7 @@
     // want to ever retarget the SkSurface at another buffer we create. Force a copy now to avoid
     // copy-on-write.
     if (kYes_ForceCopyMode == forceCopyMode || !tex || rt->resourcePriv().refsWrappedObjects()) {
-        GrSurfaceDesc desc = fDevice->accessRenderTarget()->desc();
+        GrSurfaceDesc desc = fDevice->accessDrawContext()->desc();
         GrContext* ctx = fDevice->context();
         desc.fFlags = desc.fFlags & ~kRenderTarget_GrSurfaceFlag;
         copy.reset(ctx->textureProvider()->createTexture(desc, budgeted));