Remove the limit on dng allocations

Bug: 78120086
Test: TODO

The limit was artificial, and did not allow for certain transformations.
SkRawCodec will already fail gracefully on failures to allocate, so just
rely on that.

Change-Id: Id9f92b6935d77dc6ff8a06b13bd157f476a3f84c
Reviewed-on: https://skia-review.googlesource.com/121946
Reviewed-by: Derek Sollenberger <djsollen@google.com>
Commit-Queue: Leon Scroggins <scroggo@google.com>
1 file changed