create struct to hold all the params passed around for shader::context
BUG=skia:
R=scroggo@google.com, dominikg@chromium.org
Author: reed@google.com
Review URL: https://codereview.chromium.org/264843006
git-svn-id: http://skia.googlecode.com/svn/trunk@14514 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/effects/SkTransparentShader.cpp b/src/effects/SkTransparentShader.cpp
index 0997e62..9a390ad 100644
--- a/src/effects/SkTransparentShader.cpp
+++ b/src/effects/SkTransparentShader.cpp
@@ -11,15 +11,12 @@
#include "SkColorPriv.h"
#include "SkString.h"
-SkShader::Context* SkTransparentShader::createContext(const SkBitmap& device,
- const SkPaint& paint,
- const SkMatrix& matrix,
- void* storage) const {
- if (!this->validContext(device, paint, matrix)) {
+SkShader::Context* SkTransparentShader::createContext(const ContextRec& rec, void* storage) const {
+ if (!this->validContext(rec)) {
return NULL;
}
- return SkNEW_PLACEMENT_ARGS(storage, TransparentShaderContext, (*this, device, paint, matrix));
+ return SkNEW_PLACEMENT_ARGS(storage, TransparentShaderContext, (*this, rec));
}
size_t SkTransparentShader::contextSize() const {
@@ -27,10 +24,9 @@
}
SkTransparentShader::TransparentShaderContext::TransparentShaderContext(
- const SkTransparentShader& shader, const SkBitmap& device,
- const SkPaint& paint, const SkMatrix& matrix)
- : INHERITED(shader, device, paint, matrix)
- , fDevice(&device) {}
+ const SkTransparentShader& shader, const ContextRec& rec)
+ : INHERITED(shader, rec)
+ , fDevice(rec.fDevice) {}
SkTransparentShader::TransparentShaderContext::~TransparentShaderContext() {}