Add flag to enable bitmap strikes.
http://codereview.appspot.com/183096
git-svn-id: http://skia.googlecode.com/svn/trunk@466 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/include/core/SkPaint.h b/include/core/SkPaint.h
index 659d875..9f174fc 100644
--- a/include/core/SkPaint.h
+++ b/include/core/SkPaint.h
@@ -109,10 +109,11 @@
kSubpixelText_Flag = 0x80, //!< mask to enable subpixel text positioning
kDevKernText_Flag = 0x100, //!< mask to enable device kerning text
kLCDRenderText_Flag = 0x200, //!< mask to enable subpixel glyph renderering
+ kEmbeddedBitmapText_Flag = 0x400, //!< mask to enable embedded bitmap strikes
// when adding extra flags, note that the fFlags member is specified
// with a bit-width and you'll have to expand it.
- kAllFlags = 0x3FF
+ kAllFlags = 0x7FF
};
/** Return the paint's flags. Use the Flag enum to test flag values.
@@ -190,6 +191,17 @@
*/
void setLCDRenderText(bool subpixelRender);
+ bool isEmbeddedBitmapText() const
+ {
+ return SkToBool(this->getFlags() & kEmbeddedBitmapText_Flag);
+ }
+
+ /** Helper for setFlags(), setting or clearing the kEmbeddedBitmapText_Flag bit
+ @param useEmbeddedBitmapText true to set the kEmbeddedBitmapText bit in the paint's flags,
+ false to clear it.
+ */
+ void setEmbeddedBitmapText(bool useEmbeddedBitmapText);
+
/** Helper for getFlags(), returning true if kUnderlineText_Flag bit is set
@return true if the underlineText bit is set in the paint's flags.
*/
@@ -795,7 +807,7 @@
SkColor fColor;
SkScalar fWidth;
SkScalar fMiterLimit;
- unsigned fFlags : 10;
+ unsigned fFlags : 11;
unsigned fTextAlign : 2;
unsigned fCapType : 2;
unsigned fJoinType : 2;