commit | ec00d94199fad7723b5987b86c1abef8ddafe2d8 | [log] [tgz] |
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author | egdaniel <egdaniel@google.com> | Mon Sep 14 12:56:10 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Mon Sep 14 12:56:10 2015 -0700 |
tree | 4161bb293ffe433cbe0fd41a4ad0263b36eedffd | |
parent | 37497dc9de9cf8df4f9dd972b50cbd35b9da6682 [diff] |
Move some of the adding stencil attachment logic of Gpu and into Render Target. The new flow of calls for attaching a Stencil looks like: Client rt->attachStencilAttachment() gpu->getStencilAttachment() glgpu->createStencilAttachment() glrt->completeStencilAttachment() //actually attaches BUG=skia: Review URL: https://codereview.chromium.org/1333383002