rename GrTextureDesc->GrSurfaceDesc, GrTextureFlags->GrSurfaceFlags

Review URL: https://codereview.chromium.org/682223002
diff --git a/src/gpu/gl/GrGLRenderTarget.cpp b/src/gpu/gl/GrGLRenderTarget.cpp
index 49186bf..bcf6d71 100644
--- a/src/gpu/gl/GrGLRenderTarget.cpp
+++ b/src/gpu/gl/GrGLRenderTarget.cpp
@@ -25,11 +25,11 @@
 }
 
 namespace {
-GrTextureDesc MakeDesc(GrTextureFlags flags,
+GrSurfaceDesc MakeDesc(GrSurfaceFlags flags,
                        int width, int height,
                        GrPixelConfig config, int sampleCnt,
                        GrSurfaceOrigin origin) {
-    GrTextureDesc temp;
+    GrSurfaceDesc temp;
     temp.fFlags = flags;
     temp.fWidth = width;
     temp.fHeight = height;
@@ -49,7 +49,7 @@
     : INHERITED(gpu,
                 desc.fIsWrapped,
                 texture,
-                MakeDesc(kNone_GrTextureFlags,
+                MakeDesc(kNone_GrSurfaceFlags,
                          viewport.fWidth, viewport.fHeight,
                          desc.fConfig, desc.fSampleCnt,
                          desc.fOrigin)) {
@@ -72,7 +72,7 @@
     : INHERITED(gpu,
                 desc.fIsWrapped,
                 NULL,
-                MakeDesc(kNone_GrTextureFlags,
+                MakeDesc(kNone_GrSurfaceFlags,
                          viewport.fWidth, viewport.fHeight,
                          desc.fConfig, desc.fSampleCnt,
                          desc.fOrigin)) {
diff --git a/src/gpu/gl/GrGLTexture.h b/src/gpu/gl/GrGLTexture.h
index 05acaa8..4f107aa 100644
--- a/src/gpu/gl/GrGLTexture.h
+++ b/src/gpu/gl/GrGLTexture.h
@@ -57,7 +57,7 @@
         void invalidate() { memset(this, 0xff, sizeof(TexParams)); }
     };
 
-    struct Desc : public GrTextureDesc {
+    struct Desc : public GrSurfaceDesc {
         GrGLuint        fTextureID;
         bool            fIsWrapped;
     };
diff --git a/src/gpu/gl/GrGpuGL.cpp b/src/gpu/gl/GrGpuGL.cpp
index a85548e..b9cb2da 100644
--- a/src/gpu/gl/GrGpuGL.cpp
+++ b/src/gpu/gl/GrGpuGL.cpp
@@ -376,7 +376,7 @@
 
     GrGLTexture::Desc glTexDesc;
     // next line relies on GrBackendTextureDesc's flags matching GrTexture's
-    glTexDesc.fFlags = (GrTextureFlags) desc.fFlags;
+    glTexDesc.fFlags = (GrSurfaceFlags) desc.fFlags;
     glTexDesc.fWidth = desc.fWidth;
     glTexDesc.fHeight = desc.fHeight;
     glTexDesc.fConfig = desc.fConfig;
@@ -530,8 +530,8 @@
     return true;
 }
 
-GrGLenum check_alloc_error(const GrTextureDesc& desc, const GrGLInterface* interface) {
-    if (SkToBool(desc.fFlags & kCheckAllocation_GrTextureFlagBit)) {
+GrGLenum check_alloc_error(const GrSurfaceDesc& desc, const GrGLInterface* interface) {
+    if (SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag)) {
         return GR_GL_GET_ERROR(interface);
     } else {
         return CHECK_ALLOC_ERROR(interface);
@@ -941,7 +941,7 @@
 }
 #endif
 
-GrTexture* GrGpuGL::onCreateTexture(const GrTextureDesc& desc,
+GrTexture* GrGpuGL::onCreateTexture(const GrSurfaceDesc& desc,
                                     const void* srcData,
                                     size_t rowBytes) {
 
@@ -969,9 +969,9 @@
     glRTDesc.fTexFBOID = 0;
     glRTDesc.fIsWrapped = false;
     glRTDesc.fConfig = glTexDesc.fConfig;
-    glRTDesc.fCheckAllocation = SkToBool(desc.fFlags & kCheckAllocation_GrTextureFlagBit);
+    glRTDesc.fCheckAllocation = SkToBool(desc.fFlags & kCheckAllocation_GrSurfaceFlag);
 
-    bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrTextureFlagBit);
+    bool renderTarget = SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag);
 
     glTexDesc.fOrigin = resolve_origin(desc.fOrigin, renderTarget);
     glRTDesc.fOrigin = glTexDesc.fOrigin;
@@ -1064,10 +1064,10 @@
     return tex;
 }
 
-GrTexture* GrGpuGL::onCreateCompressedTexture(const GrTextureDesc& desc,
+GrTexture* GrGpuGL::onCreateCompressedTexture(const GrSurfaceDesc& desc,
                                               const void* srcData) {
 
-    if(SkToBool(desc.fFlags & kRenderTarget_GrTextureFlagBit)) {
+    if(SkToBool(desc.fFlags & kRenderTarget_GrSurfaceFlag)) {
         return return_null_texture();
     }
 
@@ -2411,7 +2411,7 @@
     return tempFBOID;
 }
 
-void GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) {
+void GrGpuGL::initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) {
     // Check for format issues with glCopyTexSubImage2D
     if (kGLES_GrGLStandard == this->glStandard() && this->glCaps().bgraIsInternalFormat() &&
         kBGRA_8888_GrPixelConfig == src->config()) {
@@ -2433,7 +2433,7 @@
     } else {
         desc->fConfig = src->config();
         desc->fOrigin = src->origin();
-        desc->fFlags = kNone_GrTextureFlags;
+        desc->fFlags = kNone_GrSurfaceFlags;
     }
 }
 
diff --git a/src/gpu/gl/GrGpuGL.h b/src/gpu/gl/GrGpuGL.h
index dc0d076..808f97a 100644
--- a/src/gpu/gl/GrGpuGL.h
+++ b/src/gpu/gl/GrGpuGL.h
@@ -68,7 +68,7 @@
                                     size_t rowBytes) const SK_OVERRIDE;
     virtual bool fullReadPixelsIsFasterThanPartial() const SK_OVERRIDE;
 
-    virtual void initCopySurfaceDstDesc(const GrSurface* src, GrTextureDesc* desc) SK_OVERRIDE;
+    virtual void initCopySurfaceDstDesc(const GrSurface* src, GrSurfaceDesc* desc) SK_OVERRIDE;
 
     // These functions should be used to bind GL objects. They track the GL state and skip redundant
     // bindings. Making the equivalent glBind calls directly will confuse the state tracking.
@@ -109,10 +109,10 @@
     // GrGpu overrides
     virtual void onResetContext(uint32_t resetBits) SK_OVERRIDE;
 
-    virtual GrTexture* onCreateTexture(const GrTextureDesc& desc,
+    virtual GrTexture* onCreateTexture(const GrSurfaceDesc& desc,
                                        const void* srcData,
                                        size_t rowBytes) SK_OVERRIDE;
-    virtual GrTexture* onCreateCompressedTexture(const GrTextureDesc& desc,
+    virtual GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc,
                                                  const void* srcData) SK_OVERRIDE;
     virtual GrVertexBuffer* onCreateVertexBuffer(size_t size, bool dynamic) SK_OVERRIDE;
     virtual GrIndexBuffer* onCreateIndexBuffer(size_t size, bool dynamic) SK_OVERRIDE;