commit | f469fc0e0f04197f19c94c26801ba6888c6329dc | [log] [tgz] |
---|---|---|
author | ericrk <ericrk@chromium.org> | Wed Oct 14 17:33:29 2015 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Wed Oct 14 17:33:29 2015 -0700 |
tree | 8f55ac6602977b19da1c8f11a143e225175379a4 | |
parent | 67e676087cb847d40709ef639b2e2ecc7c99bbb2 [diff] |
Fix floating point data loss in SkPictureShader SkPictureShader had an invalid use of SkMax32 on two SkScalars which ended up converting the result to an integer which caused us to lose necessary floating point data. BUG=473166 Review URL: https://codereview.chromium.org/1401743004