rename SK_BUILD_SUBPIXEL to SK_SUPPORT_LCDTEXT to better match the name of the
feature (since we already have subpixel text support)

fix some debug-compile problems

update Makefile for lcd files



git-svn-id: http://skia.googlecode.com/svn/trunk@282 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkPaint.cpp b/src/core/SkPaint.cpp
index 95448c9..b136733 100644
--- a/src/core/SkPaint.cpp
+++ b/src/core/SkPaint.cpp
@@ -1126,7 +1126,7 @@
     uint32_t flags = paint.getFlags();
 
     if (flags & SkPaint::kLCDRenderText_Flag)
-#if defined(SK_BUILD_SUBPIXEL)
+#if defined(SK_SUPPORT_LCDTEXT)
         return SkFontHost::GetSubpixelOrientation() == SkFontHost::kHorizontal_LCDOrientation ?
                    SkMask::kHorizontalLCD_Format : SkMask::kVerticalLCD_Format;
 #else