blob: 86fb1dfbada9bc1bbb20d8d78e6f84dc173d58d0 [file] [log] [blame]
# GYP file to build performance testbench.
#
{
'includes': [
'apptype_console.gypi',
],
'targets': [
{
'target_name': 'bench',
'type': 'executable',
'dependencies': [
'flags.gyp:flags',
'jsoncpp.gyp:jsoncpp',
'skia_lib.gyp:skia_lib',
'tools.gyp:crash_handler',
'tools.gyp:timer',
],
'sources': [
'../bench/BenchLogger.cpp',
'../bench/BenchLogger.h',
'../bench/GMBench.cpp',
'../bench/GMBench.h',
'../bench/ResultsWriter.cpp',
'../bench/benchmain.cpp',
],
'conditions': [
['skia_android_framework == 1', {
'libraries': [ '-lskia' ],
}],
],
'includes': [
'bench.gypi',
'gmslides.gypi',
],
},
{
'target_name': 'nanobench',
'type': 'executable',
'sources': [
'../bench/nanobench.cpp',
'../bench/ResultsWriter.cpp',
],
'includes': [ 'bench.gypi' ],
'dependencies': [
'flags.gyp:flags',
'jsoncpp.gyp:jsoncpp',
'skia_lib.gyp:skia_lib',
'tools.gyp:crash_handler',
'tools.gyp:timer',
],
# Experiment to see if LTCG is the key difference leading to Windows infinite loops.
'msvs_settings': { 'VCLinkerTool': { 'LinkTimeCodeGeneration': '0' } },
},
],
}