| /* |
| * Copyright 2011 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "../../src/effects/SkDashImpl.h" |
| #include "../../src/effects/SkEmbossMaskFilter.h" |
| #include "../../src/effects/SkOpPE.h" |
| #include "../../src/effects/SkTrimPE.h" |
| #include "Sk1DPathEffect.h" |
| #include "Sk2DPathEffect.h" |
| #include "SkBitmapProcShader.h" |
| #include "SkColorFilter.h" |
| #include "SkColorFilterShader.h" |
| #include "SkColorMatrixFilterRowMajor255.h" |
| #include "SkColorShader.h" |
| #include "SkComposeShader.h" |
| #include "SkCornerPathEffect.h" |
| #include "SkDiscretePathEffect.h" |
| #include "SkEmptyShader.h" |
| #include "SkGradientShader.h" |
| #include "SkHighContrastFilter.h" |
| #include "SkImageShader.h" |
| #include "SkLayerDrawLooper.h" |
| #include "SkLightingShader.h" |
| #include "SkLocalMatrixShader.h" |
| #include "SkLumaColorFilter.h" |
| #include "SkNormalSource.h" |
| #include "SkOverdrawColorFilter.h" |
| #include "SkPathEffect.h" |
| #include "SkPerlinNoiseShader.h" |
| #include "SkPictureShader.h" |
| #include "SkRecordedDrawable.h" |
| #include "SkShaderBase.h" |
| #include "SkShaderMaskFilter.h" |
| #include "SkTableColorFilter.h" |
| #include "SkToSRGBColorFilter.h" |
| |
| /* |
| * Register most effects for deserialization. |
| * |
| * None of these are strictly required for Skia to operate, |
| * so if you're not using deserialization yourself, you can |
| * build and link SkGlobalInitialization_none.cpp instead, |
| * or modify/replace this file as needed. |
| */ |
| void SkFlattenable::PrivateInitializer::InitEffects() { |
| // Shaders. |
| SK_REGISTER_FLATTENABLE(SkColor4Shader) |
| SK_REGISTER_FLATTENABLE(SkColorFilterShader) |
| SK_REGISTER_FLATTENABLE(SkColorShader) |
| SK_REGISTER_FLATTENABLE(SkComposeShader) |
| SK_REGISTER_FLATTENABLE(SkEmptyShader) |
| SK_REGISTER_FLATTENABLE(SkLocalMatrixShader) |
| SK_REGISTER_FLATTENABLE(SkPictureShader) |
| SkGradientShader::RegisterFlattenables(); |
| SkLightingShader::RegisterFlattenables(); |
| SkPerlinNoiseShader::RegisterFlattenables(); |
| SkShaderBase::RegisterFlattenables(); |
| |
| // Color filters. |
| SK_REGISTER_FLATTENABLE(SkColorMatrixFilterRowMajor255) |
| SK_REGISTER_FLATTENABLE(SkLumaColorFilter) |
| SK_REGISTER_FLATTENABLE(SkToSRGBColorFilter) |
| SkColorFilter::RegisterFlattenables(); |
| SkHighContrastFilter::RegisterFlattenables(); |
| SkOverdrawColorFilter::RegisterFlattenables(); |
| SkTableColorFilter::RegisterFlattenables(); |
| |
| // Mask filters. |
| SK_REGISTER_FLATTENABLE(SkEmbossMaskFilter) |
| SkMaskFilter::RegisterFlattenables(); |
| SkShaderMaskFilter::RegisterFlattenables(); |
| |
| // Path effects. |
| SK_REGISTER_FLATTENABLE(SkCornerPathEffect) |
| SK_REGISTER_FLATTENABLE(SkDashImpl) |
| SK_REGISTER_FLATTENABLE(SkDiscretePathEffect) |
| SK_REGISTER_FLATTENABLE(SkLine2DPathEffect) |
| SK_REGISTER_FLATTENABLE(SkMatrixPE) |
| SK_REGISTER_FLATTENABLE(SkOpPE) |
| SK_REGISTER_FLATTENABLE(SkPath1DPathEffect) |
| SK_REGISTER_FLATTENABLE(SkPath2DPathEffect) |
| SK_REGISTER_FLATTENABLE(SkStrokePE) |
| SK_REGISTER_FLATTENABLE(SkTrimPE) |
| SkPathEffect::RegisterFlattenables(); |
| |
| // Misc. |
| SK_REGISTER_FLATTENABLE(SkLayerDrawLooper) |
| SK_REGISTER_FLATTENABLE(SkRecordedDrawable) |
| SkNormalSource::RegisterFlattenables(); |
| } |