Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)

This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054

git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkEdgeBuilder.h b/src/core/SkEdgeBuilder.h
index 714e2b9..b296f77 100644
--- a/src/core/SkEdgeBuilder.h
+++ b/src/core/SkEdgeBuilder.h
@@ -19,17 +19,17 @@
 class SkEdgeBuilder {
 public:
     SkEdgeBuilder();
-    
+
     // returns the number of built edges. The array of those edge pointers
     // is returned from edgeList().
     int build(const SkPath& path, const SkIRect* clip, int shiftUp);
-    
+
     SkEdge** edgeList() { return fEdgeList; }
-    
+
 private:
     SkChunkAlloc        fAlloc;
     SkTDArray<SkEdge*>  fList;
-    
+
     /*
      *  If we're in general mode, we allcoate the pointers in fList, and this
      *  will point at fList.begin(). If we're in polygon mode, fList will be
@@ -39,7 +39,7 @@
     SkEdge**            fEdgeList;
 
     int                 fShiftUp;
-    
+
     void addLine(const SkPoint pts[]);
     void addQuad(const SkPoint pts[]);
     void addCubic(const SkPoint pts[]);