Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/)
This CL is part I of IV (I broke down the 1280 files into 4 CLs).
Review URL: https://codereview.appspot.com/6485054
git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
diff --git a/src/core/SkEdgeBuilder.h b/src/core/SkEdgeBuilder.h
index 714e2b9..b296f77 100644
--- a/src/core/SkEdgeBuilder.h
+++ b/src/core/SkEdgeBuilder.h
@@ -19,17 +19,17 @@
class SkEdgeBuilder {
public:
SkEdgeBuilder();
-
+
// returns the number of built edges. The array of those edge pointers
// is returned from edgeList().
int build(const SkPath& path, const SkIRect* clip, int shiftUp);
-
+
SkEdge** edgeList() { return fEdgeList; }
-
+
private:
SkChunkAlloc fAlloc;
SkTDArray<SkEdge*> fList;
-
+
/*
* If we're in general mode, we allcoate the pointers in fList, and this
* will point at fList.begin(). If we're in polygon mode, fList will be
@@ -39,7 +39,7 @@
SkEdge** fEdgeList;
int fShiftUp;
-
+
void addLine(const SkPoint pts[]);
void addQuad(const SkPoint pts[]);
void addCubic(const SkPoint pts[]);