commit | fe63045f075165b1be5d3e7fc5c710021d85f53b | [log] [tgz] |
---|---|---|
author | reed <reed@google.com> | Fri Mar 25 09:08:00 2016 -0700 |
committer | Commit bot <commit-bot@chromium.org> | Fri Mar 25 09:08:00 2016 -0700 |
tree | c60f764504ba1d622613a432c88e43f7f65c0fec | |
parent | cce49271124ff75c880dc0dfed1489f02c82890b [diff] [blame] |
move setshader to sk_sp, re-using SK_SUPPORT_LEGACY_CREATESHADER_PTR BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1829303002 Review URL: https://codereview.chromium.org/1829303002
diff --git a/src/utils/SkLua.cpp b/src/utils/SkLua.cpp index c25bbf4..01bf507 100644 --- a/src/utils/SkLua.cpp +++ b/src/utils/SkLua.cpp
@@ -1146,7 +1146,7 @@ static int lpaint_setShader(lua_State* L) { SkPaint* paint = get_obj<SkPaint>(L, 1); - paint->setShader(get_ref<SkShader>(L, 2)); + paint->setShader(sk_ref_sp(get_ref<SkShader>(L, 2))); return 0; }