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mtklein114c3cd2015-01-15 10:15:02 -08001#ifndef DMUtil_DEFINED
2#define DMUtil_DEFINED
3
4#include "SkBitmap.h"
5#include "SkCanvas.h"
6#include "SkString.h"
7#include "gm.h"
8
9class SkBBHFactory;
10
11// Small free functions used in more than one place in DM.
12
13namespace DM {
14
15// UnderJoin("a", "b") -> "a_b"
16SkString UnderJoin(const char* a, const char* b);
17
18// "foo_bar.skp" -> "foo-bar_skp"
19SkString FileToTaskName(SkString);
20
21// Draw gm to picture.
22SkPicture* RecordPicture(skiagm::GM* gm, SkBBHFactory* factory = NULL);
23
24// Allocate an empty bitmap with this size and depth.
25void AllocatePixels(SkColorType, int w, int h, SkBitmap* bitmap);
26// Allocate an empty bitmap the same size and depth as reference.
27void AllocatePixels(const SkBitmap& reference, SkBitmap* bitmap);
28
29// Draw picture to bitmap.
30void DrawPicture(const SkPicture& picture, SkBitmap* bitmap);
31
32// What is the maximum component difference in these bitmaps?
33unsigned MaxComponentDifference(const SkBitmap& a, const SkBitmap& b);
34
35// Are these identical bitmaps?
36bool BitmapsEqual(const SkBitmap& a, const SkBitmap& b);
37
38// Hook to modify canvas using global flag values (e.g. --matrix).
39void CanvasPreflight(SkCanvas*);
40
41} // namespace DM
42
43#endif // DMUtil_DEFINED