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reed@android.com8a1c16f2008-12-17 15:59:43 +00001/* libs/graphics/images/SkImageDecoder_libico.cpp
2**
3** Copyright 2006, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9** http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18#include "SkImageDecoder.h"
19#include "SkStream.h"
20#include "SkColorPriv.h"
21#include "SkTypes.h"
22
23class SkICOImageDecoder : public SkImageDecoder {
24public:
25 SkICOImageDecoder();
26
27 virtual Format getFormat() const {
28 return kICO_Format;
29 }
30
31protected:
32 virtual bool onDecode(SkStream* stream, SkBitmap* bm,
33 SkBitmap::Config pref, Mode);
34};
35
36/////////////////////////////////////////////////////////////////////////////////////////
37
38//read bytes starting from the begin-th index in the buffer
39//read in Intel order, and return an integer
40
41#define readByte(buffer,begin) buffer[begin]
42#define read2Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)
43#define read4Bytes(buffer,begin) buffer[begin]+(buffer[begin+1]<<8)+(buffer[begin+2]<<16)+(buffer[begin+3]<<24)
44
45/////////////////////////////////////////////////////////////////////////////////////////
46
47SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream*);
48SkImageDecoder* SkImageDecoder_ICO_Factory(SkStream* stream)
49{
50 //i'm going to check if we basically have 0,0,1,0 (reserved = 0, type = 1)
51 //is that required and sufficient?
52 SkAutoMalloc autoMal(4);
53 unsigned char* buf = (unsigned char*)autoMal.get();
54 stream->read((void*)buf, 4);
55 int reserved = read2Bytes(buf, 0);
56 int type = read2Bytes(buf, 2);
57 if (reserved != 0 || type != 1) //it's not an ico
58 return NULL;
59 return SkNEW(SkICOImageDecoder);
60}
61
62/////////////////////////////////////////////////////////////////////////////////////////
63
64SkICOImageDecoder::SkICOImageDecoder()
65{
66}
67
68//helpers - my function pointer will call one of these, depending on the bitCount, each time through the inner loop
69static void editPixelBit1(const int pixelNo, const unsigned char* buf,
70 const int xorOffset, int& x, int y, const int w,
71 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
72static void editPixelBit4(const int pixelNo, const unsigned char* buf,
73 const int xorOffset, int& x, int y, const int w,
74 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
75static void editPixelBit8(const int pixelNo, const unsigned char* buf,
76 const int xorOffset, int& x, int y, const int w,
77 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
78static void editPixelBit24(const int pixelNo, const unsigned char* buf,
79 const int xorOffset, int& x, int y, const int w,
80 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
81static void editPixelBit32(const int pixelNo, const unsigned char* buf,
82 const int xorOffset, int& x, int y, const int w,
83 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors);
84
85
86static int calculateRowBytesFor8888(int w, int bitCount)
87{
88 // Default rowBytes is w << 2 for kARGB_8888
89 // In the case of a 4 bit image with an odd width, we need to add some
90 // so we can go off the end of the drawn bitmap.
91 // Add 4 to ensure that it is still a multiple of 4.
92 if (4 == bitCount && (w & 0x1)) {
93 return (w + 1) << 2;
94 }
95 // Otherwise return 0, which will allow it to be calculated automatically.
96 return 0;
97}
98
99bool SkICOImageDecoder::onDecode(SkStream* stream, SkBitmap* bm,
100 SkBitmap::Config pref, Mode mode)
101{
102 size_t length = stream->read(NULL, 0);
103 SkAutoMalloc autoMal(length);
104 unsigned char* buf = (unsigned char*)autoMal.get();
105 if (stream->read((void*)buf, length) != length) {
106 return false;
107 }
108
109 //these should always be the same - should i use for error checking? - what about files that have some
110 //incorrect values, but still decode properly?
111 int reserved = read2Bytes(buf, 0); // 0
112 int type = read2Bytes(buf, 2); // 1
113 if (reserved != 0 || type != 1)
114 return false;
115 int count = read2Bytes(buf, 4);
116
117 //need to at least have enough space to hold the initial table of info
118 if (length < (size_t)(6 + count*16))
119 return false;
120
121 int choice;
122 Chooser* chooser = this->getChooser();
123 //FIXME:if no chooser, consider providing the largest color image
124 //what are the odds that the largest image would be monochrome?
125 if (NULL == chooser) {
126 choice = 0;
127 } else {
128 chooser->begin(count);
129 for (int i = 0; i < count; i++)
130 {
131 //need to find out the config, width, and height from the stream
132 int width = readByte(buf, 6 + i*16);
133 int height = readByte(buf, 7 + i*16);
134 int offset = read4Bytes(buf, 18 + i*16);
135 int bitCount = read2Bytes(buf, offset+14);
136 SkBitmap::Config c;
137 //currently only provide ARGB_8888_, but maybe we want kIndex8_Config for 1 and 4, and possibly 8?
138 //or maybe we'll determine this based on the provided config
139 switch (bitCount)
140 {
141 case 1:
142 case 4:
143 // In reality, at least for the moment, these will be decoded into kARGB_8888 bitmaps.
144 // However, this will be used to distinguish between the lower quality 1bpp and 4 bpp
145 // images and the higher quality images.
146 c = SkBitmap::kIndex8_Config;
147 break;
148 case 8:
149 case 24:
150 case 32:
151 c = SkBitmap::kARGB_8888_Config;
152 break;
153 default:
154 SkDEBUGF(("Image with %ibpp not supported\n", bitCount));
155 continue;
156 }
157 chooser->inspect(i, c, width, height);
158 }
159 choice = chooser->choose();
160 }
161
162 //you never know what the chooser is going to supply
163 if (choice >= count || choice < 0)
164 return false;
165
166 //skip ahead to the correct header
167 //commented out lines are not used, but if i switch to other read method, need to know how many to skip
168 //otherwise, they could be used for error checking
169 int w = readByte(buf, 6 + choice*16);
170 int h = readByte(buf, 7 + choice*16);
171 int colorCount = readByte(buf, 8 + choice*16);
172 //int reservedToo = readByte(buf, 9 + choice*16); //0
173 //int planes = read2Bytes(buf, 10 + choice*16); //1 - but often 0
174 //int fakeBitCount = read2Bytes(buf, 12 + choice*16); //should be real - usually 0
175 int size = read4Bytes(buf, 14 + choice*16); //matters?
176 int offset = read4Bytes(buf, 18 + choice*16);
177 if ((size_t)(offset + size) > length)
178 return false;
179 //int infoSize = read4Bytes(buf, offset); //40
180 //int width = read4Bytes(buf, offset+4); //should == w
181 //int height = read4Bytes(buf, offset+8); //should == 2*h
182 //int planesToo = read2Bytes(buf, offset+12); //should == 1 (does it?)
183 int bitCount = read2Bytes(buf, offset+14);
184
185 void (*placePixel)(const int pixelNo, const unsigned char* buf,
186 const int xorOffset, int& x, int y, const int w,
187 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors) = NULL;
188 switch (bitCount)
189 {
190 case 1:
191 placePixel = &editPixelBit1;
192 colorCount = 2;
193 break;
194 case 4:
195 placePixel = &editPixelBit4;
196 colorCount = 16;
197 break;
198 case 8:
199 placePixel = &editPixelBit8;
200 colorCount = 256;
201 break;
202 case 24:
203 placePixel = &editPixelBit24;
204 colorCount = 0;
205 break;
206 case 32:
207 placePixel = &editPixelBit32;
208 colorCount = 0;
209 break;
210 default:
211 SkDEBUGF(("Decoding %ibpp is unimplemented\n", bitCount));
212 return false;
213 }
214
215 //these should all be zero, but perhaps are not - need to check
216 //int compression = read4Bytes(buf, offset+16); //0
217 //int imageSize = read4Bytes(buf, offset+20); //0 - sometimes has a value
218 //int xPixels = read4Bytes(buf, offset+24); //0
219 //int yPixels = read4Bytes(buf, offset+28); //0
220 //int colorsUsed = read4Bytes(buf, offset+32) //0 - might have an actual value though
221 //int colorsImportant = read4Bytes(buf, offset+36); //0
222
223 int begin = offset + 40;
224 //this array represents the colortable
225 //if i allow other types of bitmaps, it may actually be used as a part of the bitmap
226 SkPMColor* colors = NULL;
227 int blue, green, red;
228 if (colorCount)
229 {
230 colors = new SkPMColor[colorCount];
231 for (int j = 0; j < colorCount; j++)
232 {
233 //should this be a function - maybe a #define?
234 blue = readByte(buf, begin + 4*j);
235 green = readByte(buf, begin + 4*j + 1);
236 red = readByte(buf, begin + 4*j + 2);
237 colors[j] = SkPackARGB32(0xFF, red & 0xFF, green & 0xFF, blue & 0xFF);
238 }
239 }
240 int bitWidth = w*bitCount;
241 int test = bitWidth & 0x1F;
242 int mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
243 int lineBitWidth = (bitWidth & 0xFFFFFFE0) + (0x20 & mask);
244 int lineWidth = lineBitWidth/bitCount;
245
246 int xorOffset = begin + colorCount*4; //beginning of the color bitmap
247 //other read method means we will just be here already
248 int andOffset = xorOffset + ((lineWidth*h*bitCount) >> 3);
249
250 /*int */test = w & 0x1F; //the low 5 bits - we are rounding up to the next 32 (2^5)
251 /*int */mask = -(((test >> 4) | (test >> 3) | (test >> 2) | (test >> 1) | test) & 0x1); //either 0xFFFFFFFF or 0
252 int andLineWidth = (w & 0xFFFFFFE0) + (0x20 & mask);
253 //if we allow different Configs, everything is the same til here
254 //change the config, and use different address getter, and place index vs color, and add the color table
255 //FIXME: what is the tradeoff in size?
256 //if the andbitmap (mask) is all zeroes, then we can easily do an index bitmap
257 //however, with small images with large colortables, maybe it's better to still do argb_8888
258
259 bm->setConfig(SkBitmap::kARGB_8888_Config, w, h, calculateRowBytesFor8888(w, bitCount));
260
261 if (SkImageDecoder::kDecodeBounds_Mode == mode) {
262 delete[] colors;
263 return true;
264 }
265
266 if (!this->allocPixelRef(bm, NULL))
267 {
268 delete[] colors;
269 return false;
270 }
271
272 SkAutoLockPixels alp(*bm);
273
274 for (int y = 0; y < h; y++)
275 {
276 for (int x = 0; x < w; x++)
277 {
278 //U32* address = bm->getAddr32(x, y);
279
280 //check the alpha bit first, but pass it along to the function to figure out how to deal with it
281 int andPixelNo = andLineWidth*(h-y-1)+x;
282 //only need to get a new alphaByte when x %8 == 0
283 //but that introduces an if and a mod - probably much slower
284 //that's ok, it's just a read of an array, not a stream
285 int alphaByte = readByte(buf, andOffset + (andPixelNo >> 3));
286 int shift = 7 - (andPixelNo & 0x7);
287 int m = 1 << shift;
288
289 int pixelNo = lineWidth*(h-y-1)+x;
290 placePixel(pixelNo, buf, xorOffset, x, y, w, bm, alphaByte, m, shift, colors);
291
292 }
293 }
294
295 delete [] colors;
296 //ensure we haven't read off the end?
297 //of course this doesn't help us if the andOffset was a lie...
298 //return andOffset + (andLineWidth >> 3) <= length;
299 return true;
300} //onDecode
301
302//function to place the pixel, determined by the bitCount
303static void editPixelBit1(const int pixelNo, const unsigned char* buf,
304 const int xorOffset, int& x, int y, const int w,
305 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
306{
307 // note that this should be the same as/similar to the AND bitmap
308 SkPMColor* address = bm->getAddr32(x,y);
309 int byte = readByte(buf, xorOffset + (pixelNo >> 3));
310 int colorBit;
311 int alphaBit;
312 // Read all of the bits in this byte.
313 int i = x + 8;
314 // Pin to the width so we do not write outside the bounds of
315 // our color table.
316 i = i > w ? w : i;
317 // While loop to check all 8 bits individually.
318 while (x < i)
319 {
320
321 colorBit = (byte & m) >> shift;
322 alphaBit = (alphaByte & m) >> shift;
323 *address = (alphaBit-1)&(colors[colorBit]);
324 x++;
325 // setup for the next pixel
326 address = address + 1;
327 m = m >> 1;
328 shift -= 1;
329 }
330 x--;
331}
332static void editPixelBit4(const int pixelNo, const unsigned char* buf,
333 const int xorOffset, int& x, int y, const int w,
334 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
335{
336 SkPMColor* address = bm->getAddr32(x, y);
337 int byte = readByte(buf, xorOffset + (pixelNo >> 1));
338 int pixel = (byte >> 4) & 0xF;
339 int alphaBit = (alphaByte & m) >> shift;
340 *address = (alphaBit-1)&(colors[pixel]);
341 x++;
342 //if w is odd, x may be the same as w, which means we are writing to an unused portion of the bitmap
343 //but that's okay, since i've added an extra rowByte for just this purpose
344 address = address + 1;
345 pixel = byte & 0xF;
346 m = m >> 1;
347 alphaBit = (alphaByte & m) >> (shift-1);
348 //speed up trick here
349 *address = (alphaBit-1)&(colors[pixel]);
350}
351
352static void editPixelBit8(const int pixelNo, const unsigned char* buf,
353 const int xorOffset, int& x, int y, const int w,
354 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
355{
356 SkPMColor* address = bm->getAddr32(x, y);
357 int pixel = readByte(buf, xorOffset + pixelNo);
358 int alphaBit = (alphaByte & m) >> shift;
359 *address = (alphaBit-1)&(colors[pixel]);
360}
361
362static void editPixelBit24(const int pixelNo, const unsigned char* buf,
363 const int xorOffset, int& x, int y, const int w,
364 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
365{
366 SkPMColor* address = bm->getAddr32(x, y);
367 int blue = readByte(buf, xorOffset + 3*pixelNo);
368 int green = readByte(buf, xorOffset + 3*pixelNo + 1);
369 int red = readByte(buf, xorOffset + 3*pixelNo + 2);
370 int alphaBit = (alphaByte & m) >> shift;
371 //alphaBit == 1 => alpha = 0
372 int alpha = (alphaBit-1) & 0xFF;
373 *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
374}
375
376static void editPixelBit32(const int pixelNo, const unsigned char* buf,
377 const int xorOffset, int& x, int y, const int w,
378 SkBitmap* bm, int alphaByte, int m, int shift, SkPMColor* colors)
379{
380 SkPMColor* address = bm->getAddr32(x, y);
381 int blue = readByte(buf, xorOffset + 4*pixelNo);
382 int green = readByte(buf, xorOffset + 4*pixelNo + 1);
383 int red = readByte(buf, xorOffset + 4*pixelNo + 2);
384 int alphaBit = (alphaByte & m) >> shift;
385 int alpha = readByte(buf, xorOffset + 4*pixelNo + 3) & ((alphaBit-1)&0xFF);
386 *address = SkPackARGB32(alpha, red & alpha, green & alpha, blue & alpha);
387}
388