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epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
bungeman@google.com0e454412011-05-19 17:47:02 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2011 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
bungeman@google.com0e454412011-05-19 17:47:02 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
bungeman@google.com0e454412011-05-19 17:47:02 +000010#include "GrGLInterface.h"
11
12#include "GL/osmesa.h"
13#include <GL/glext.h>
14#include <GL/glu.h>
15
bsalomon@google.com0b77d682011-08-19 13:28:54 +000016#define GR_GL_GET_PROC(F) defaultInterface->f ## F = (GrGL ## F ## Proc) \
bungeman@google.com0e454412011-05-19 17:47:02 +000017 OSMesaGetProcAddress("gl" #F);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000018#define GR_GL_GET_PROC_SUFFIX(F, S) defaultInterface->f ## F = (GrGL ## F ## Proc) \
bungeman@google.com0e454412011-05-19 17:47:02 +000019 OSMesaGetProcAddress("gl" #F #S);
20
bsalomon@google.com0b77d682011-08-19 13:28:54 +000021void GrGLInitializeDefaultGLInterface() {
22 if (NULL != OSMesaGetCurrentContext()) {
23 GrGLInterface defaultInterface = new GrGLInterface();
bungeman@google.com0e454412011-05-19 17:47:02 +000024 int major, minor;
25 const char* versionString = (const char*) glGetString(GL_VERSION);
26 const char* extString = (const char*) glGetString(GL_EXTENSIONS);
27 gl_version_from_string(&major, &minor, versionString);
28
29 if (major == 1 && minor < 5) {
30 // We must have array and element_array buffer objects.
31 return;
32 }
bsalomon@google.com0b77d682011-08-19 13:28:54 +000033 defaultInterface->fNPOTRenderTargetSupport = kProbe_GrGLCapability;
34 defaultInterface->fMinRenderTargetHeight = kProbe_GrGLCapability;
35 defaultInterface->fMinRenderTargetWidth = kProbe_GrGLCapability;
bungeman@google.com0e454412011-05-19 17:47:02 +000036
bsalomon@google.com0b77d682011-08-19 13:28:54 +000037 defaultInterface->fActiveTexture = glActiveTexture;
bungeman@google.com0e454412011-05-19 17:47:02 +000038 GR_GL_GET_PROC(AttachShader);
39 GR_GL_GET_PROC(BindAttribLocation);
40 GR_GL_GET_PROC(BindBuffer);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000041 defaultInterface->fBindTexture = glBindTexture;
42 defaultInterface->fBlendColor = glBlendColor;
43 defaultInterface->fBlendFunc = glBlendFunc;
bungeman@google.com0e454412011-05-19 17:47:02 +000044 GR_GL_GET_PROC(BufferData);
45 GR_GL_GET_PROC(BufferSubData);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000046 defaultInterface->fClear = glClear;
47 defaultInterface->fClearColor = glClearColor;
48 defaultInterface->fClearStencil = glClearStencil;
49 defaultInterface->fClientActiveTexture = glClientActiveTexture;
50 defaultInterface->fColorMask = glColorMask;
51 defaultInterface->fColorPointer = glColorPointer;
52 defaultInterface->fColor4ub = glColor4ub;
bungeman@google.com0e454412011-05-19 17:47:02 +000053 GR_GL_GET_PROC(CompileShader);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000054 defaultInterface->fCompressedTexImage2D = glCompressedTexImage2D;
bungeman@google.com0e454412011-05-19 17:47:02 +000055 GR_GL_GET_PROC(CreateProgram);
56 GR_GL_GET_PROC(CreateShader);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000057 defaultInterface->fCullFace = glCullFace;
bungeman@google.com0e454412011-05-19 17:47:02 +000058 GR_GL_GET_PROC(DeleteBuffers);
59 GR_GL_GET_PROC(DeleteProgram);
60 GR_GL_GET_PROC(DeleteShader);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000061 defaultInterface->fDeleteTextures = glDeleteTextures;
62 defaultInterface->fDepthMask = glDepthMask;
63 defaultInterface->fDisable = glDisable;
64 defaultInterface->fDisableClientState = glDisableClientState;
bungeman@google.com0e454412011-05-19 17:47:02 +000065 GR_GL_GET_PROC(DisableVertexAttribArray);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000066 defaultInterface->fDrawArrays = glDrawArrays;
67 defaultInterface->fDrawBuffer = glDrawBuffer;
bsalomon@google.comd32c5f52011-08-02 19:29:03 +000068 GR_GL_GET_PROC(DrawBuffers);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000069 defaultInterface->fDrawElements = glDrawElements;
70 defaultInterface->fEnable = glEnable;
71 defaultInterface->fEnableClientState = glEnableClientState;
bungeman@google.com0e454412011-05-19 17:47:02 +000072 GR_GL_GET_PROC(EnableVertexAttribArray);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000073 defaultInterface->fFrontFace = glFrontFace;
bungeman@google.com0e454412011-05-19 17:47:02 +000074 GR_GL_GET_PROC(GenBuffers);
75 GR_GL_GET_PROC(GetBufferParameteriv);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000076 defaultInterface->fGetError = glGetError;
77 defaultInterface->fGetIntegerv = glGetIntegerv;
bungeman@google.com0e454412011-05-19 17:47:02 +000078 GR_GL_GET_PROC(GetProgramInfoLog);
79 GR_GL_GET_PROC(GetProgramiv);
80 GR_GL_GET_PROC(GetShaderInfoLog);
81 GR_GL_GET_PROC(GetShaderiv);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000082 defaultInterface->fGetString = glGetString;
83 defaultInterface->fGetTexLevelParameteriv = glGetTexLevelParameteriv;
84 defaultInterface->fGenTextures = glGenTextures;
bungeman@google.com0e454412011-05-19 17:47:02 +000085 GR_GL_GET_PROC(GetUniformLocation);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000086 defaultInterface->fLineWidth = glLineWidth;
bungeman@google.com0e454412011-05-19 17:47:02 +000087 GR_GL_GET_PROC(LinkProgram);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000088 defaultInterface->fLoadMatrixf = glLoadMatrixf;
bungeman@google.com0e454412011-05-19 17:47:02 +000089 GR_GL_GET_PROC(MapBuffer);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000090 defaultInterface->fMatrixMode = glMatrixMode;
91 defaultInterface->fPointSize = glPointSize;
92 defaultInterface->fPixelStorei = glPixelStorei;
93 defaultInterface->fReadBuffer = glReadBuffer;
94 defaultInterface->fReadPixels = glReadPixels;
95 defaultInterface->fScissor = glScissor;
96 defaultInterface->fShadeModel = glShadeModel;
bungeman@google.com0e454412011-05-19 17:47:02 +000097 GR_GL_GET_PROC(ShaderSource);
bsalomon@google.com0b77d682011-08-19 13:28:54 +000098 defaultInterface->fStencilFunc = glStencilFunc;
bungeman@google.com0e454412011-05-19 17:47:02 +000099 GR_GL_GET_PROC(StencilFuncSeparate);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000100 defaultInterface->fStencilMask = glStencilMask;
bungeman@google.com0e454412011-05-19 17:47:02 +0000101 GR_GL_GET_PROC(StencilMaskSeparate);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000102 defaultInterface->fStencilOp = glStencilOp;
bungeman@google.com0e454412011-05-19 17:47:02 +0000103 GR_GL_GET_PROC(StencilOpSeparate);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000104 defaultInterface->fTexCoordPointer = glTexCoordPointer;
105 defaultInterface->fTexEnvi = glTexEnvi;
bungeman@google.com0e454412011-05-19 17:47:02 +0000106 //OSMesa on Mac's glTexImage2D takes a GLenum for internalFormat rather than a GLint.
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000107 defaultInterface->fTexImage2D = reinterpret_cast<GrGLTexImage2DProc>(glTexImage2D);
108 defaultInterface->fTexParameteri = glTexParameteri;
109 defaultInterface->fTexSubImage2D = glTexSubImage2D;
bungeman@google.com0e454412011-05-19 17:47:02 +0000110 GR_GL_GET_PROC(Uniform1f);
111 GR_GL_GET_PROC(Uniform1i);
112 GR_GL_GET_PROC(Uniform1fv);
113 GR_GL_GET_PROC(Uniform1iv);
114 GR_GL_GET_PROC(Uniform2f);
115 GR_GL_GET_PROC(Uniform2i);
116 GR_GL_GET_PROC(Uniform2fv);
117 GR_GL_GET_PROC(Uniform2iv);
118 GR_GL_GET_PROC(Uniform3f);
119 GR_GL_GET_PROC(Uniform3i);
120 GR_GL_GET_PROC(Uniform3fv);
121 GR_GL_GET_PROC(Uniform3iv);
122 GR_GL_GET_PROC(Uniform4f);
123 GR_GL_GET_PROC(Uniform4i);
124 GR_GL_GET_PROC(Uniform4fv);
125 GR_GL_GET_PROC(Uniform4iv);
126 GR_GL_GET_PROC(UniformMatrix2fv);
127 GR_GL_GET_PROC(UniformMatrix3fv);
128 GR_GL_GET_PROC(UniformMatrix4fv);
129 GR_GL_GET_PROC(UnmapBuffer);
130 GR_GL_GET_PROC(UseProgram);
131 GR_GL_GET_PROC(VertexAttrib4fv);
132 GR_GL_GET_PROC(VertexAttribPointer);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000133 defaultInterface->fVertexPointer = glVertexPointer;
134 defaultInterface->fViewport = glViewport;
bungeman@google.com0e454412011-05-19 17:47:02 +0000135
136 // First look for GL3.0 FBO or GL_ARB_framebuffer_object (same since
137 // GL_ARB_framebuffer_object doesn't use ARB suffix.)
138 if (major >= 3 || has_gl_extension_from_string(
139 "GL_ARB_framebuffer_object", extString)) {
140 GR_GL_GET_PROC(GenFramebuffers);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000141 GR_GL_GET_PROC(GetFramebufferAttachmentParameteriv);
142 GR_GL_GET_PROC(GetRenderbufferParameteriv);
bungeman@google.com0e454412011-05-19 17:47:02 +0000143 GR_GL_GET_PROC(BindFramebuffer);
144 GR_GL_GET_PROC(FramebufferTexture2D);
145 GR_GL_GET_PROC(CheckFramebufferStatus);
146 GR_GL_GET_PROC(DeleteFramebuffers);
147 GR_GL_GET_PROC(RenderbufferStorage);
148 GR_GL_GET_PROC(GenRenderbuffers);
149 GR_GL_GET_PROC(DeleteRenderbuffers);
150 GR_GL_GET_PROC(FramebufferRenderbuffer);
151 GR_GL_GET_PROC(BindRenderbuffer);
152 GR_GL_GET_PROC(RenderbufferStorageMultisample);
153 GR_GL_GET_PROC(BlitFramebuffer);
154 } else if (has_gl_extension_from_string("GL_EXT_framebuffer_object",
155 extString)) {
156 GR_GL_GET_PROC_SUFFIX(GenFramebuffers, EXT);
bsalomon@google.comcee661a2011-07-26 12:32:36 +0000157 GR_GL_GET_PROC_SUFFIX(GetFramebufferAttachmentParameteriv, EXT);
158 GR_GL_GET_PROC_SUFFIX(GetRenderbufferParameteriv, EXT);
bungeman@google.com0e454412011-05-19 17:47:02 +0000159 GR_GL_GET_PROC_SUFFIX(BindFramebuffer, EXT);
160 GR_GL_GET_PROC_SUFFIX(FramebufferTexture2D, EXT);
161 GR_GL_GET_PROC_SUFFIX(CheckFramebufferStatus, EXT);
162 GR_GL_GET_PROC_SUFFIX(DeleteFramebuffers, EXT);
163 GR_GL_GET_PROC_SUFFIX(RenderbufferStorage, EXT);
164 GR_GL_GET_PROC_SUFFIX(GenRenderbuffers, EXT);
165 GR_GL_GET_PROC_SUFFIX(DeleteRenderbuffers, EXT);
166 GR_GL_GET_PROC_SUFFIX(FramebufferRenderbuffer, EXT);
167 GR_GL_GET_PROC_SUFFIX(BindRenderbuffer, EXT);
168 if (has_gl_extension_from_string("GL_EXT_framebuffer_multisample",
169 extString)) {
170 GR_GL_GET_PROC_SUFFIX(RenderbufferStorageMultisample, EXT);
171 }
172 if (has_gl_extension_from_string("GL_EXT_framebuffer_blit",
173 extString)) {
174 GR_GL_GET_PROC_SUFFIX(BlitFramebuffer, EXT);
175 }
176 } else {
177 // we must have FBOs
178 return;
179 }
bsalomon@google.com271cffc2011-05-20 14:13:56 +0000180 GR_GL_GET_PROC(BindFragDataLocationIndexed);
bsalomon@google.com0b77d682011-08-19 13:28:54 +0000181 defaultInterface->fBindingsExported = kDesktop_GrGLBinding;
182 GrGLSetDefaultGLInterface(defaultInterface)->unref();
bungeman@google.com0e454412011-05-19 17:47:02 +0000183 }
bungeman@google.com0e454412011-05-19 17:47:02 +0000184}