commit-bot@chromium.org | c8d7328 | 2014-01-06 18:17:24 +0000 | [diff] [blame] | 1 | |
| 2 | /* |
| 3 | * Copyright 2013 Google Inc. |
| 4 | * |
| 5 | * |
| 6 | * Use of this source code is governed by a BSD-style license that can be |
| 7 | * found in the LICENSE file. |
| 8 | * |
| 9 | */ |
| 10 | #include <v8.h> |
| 11 | |
| 12 | using namespace v8; |
| 13 | |
| 14 | #include "Global.h" |
| 15 | #include "JsContext.h" |
commit-bot@chromium.org | f679d1b | 2014-02-27 20:20:21 +0000 | [diff] [blame] | 16 | #include "Path2D.h" |
commit-bot@chromium.org | c8d7328 | 2014-01-06 18:17:24 +0000 | [diff] [blame] | 17 | #include "SkCanvas.h" |
| 18 | |
| 19 | |
| 20 | // Extracts a C string from a V8 Utf8Value. |
| 21 | // TODO(jcgregrio) Currently dup'd in two files, fix. |
| 22 | static const char* to_cstring(const v8::String::Utf8Value& value) { |
| 23 | return *value ? *value : "<string conversion failed>"; |
| 24 | } |
| 25 | |
commit-bot@chromium.org | c8d7328 | 2014-01-06 18:17:24 +0000 | [diff] [blame] | 26 | Persistent<ObjectTemplate> JsContext::gContextTemplate; |
| 27 | |
commit-bot@chromium.org | c8d7328 | 2014-01-06 18:17:24 +0000 | [diff] [blame] | 28 | // Wraps 'this' in a Javascript object. |
| 29 | Handle<Object> JsContext::wrap() { |
| 30 | // Handle scope for temporary handles. |
| 31 | EscapableHandleScope handleScope(fGlobal->getIsolate()); |
| 32 | |
| 33 | // Fetch the template for creating JavaScript JsContext wrappers. |
| 34 | // It only has to be created once, which we do on demand. |
| 35 | if (gContextTemplate.IsEmpty()) { |
commit-bot@chromium.org | 24e0496 | 2014-03-04 20:44:32 +0000 | [diff] [blame^] | 36 | Local<ObjectTemplate> localTemplate = ObjectTemplate::New(); |
| 37 | |
| 38 | // Add a field to store the pointer to a JsContext instance. |
| 39 | localTemplate->SetInternalFieldCount(1); |
| 40 | |
| 41 | this->addAttributesAndMethods(localTemplate); |
| 42 | |
| 43 | gContextTemplate.Reset(fGlobal->getIsolate(), localTemplate); |
commit-bot@chromium.org | c8d7328 | 2014-01-06 18:17:24 +0000 | [diff] [blame] | 44 | } |
| 45 | Handle<ObjectTemplate> templ = |
| 46 | Local<ObjectTemplate>::New(fGlobal->getIsolate(), gContextTemplate); |
| 47 | |
| 48 | // Create an empty JsContext wrapper. |
| 49 | Local<Object> result = templ->NewInstance(); |
| 50 | |
| 51 | // Wrap the raw C++ pointer in an External so it can be referenced |
| 52 | // from within JavaScript. |
| 53 | Handle<External> contextPtr = External::New(fGlobal->getIsolate(), this); |
| 54 | |
| 55 | // Store the context pointer in the JavaScript wrapper. |
| 56 | result->SetInternalField(0, contextPtr); |
| 57 | |
| 58 | // Return the result through the current handle scope. Since each |
| 59 | // of these handles will go away when the handle scope is deleted |
| 60 | // we need to call Close to let one, the result, escape into the |
| 61 | // outer handle scope. |
| 62 | return handleScope.Escape(result); |
| 63 | } |
| 64 | |
| 65 | void JsContext::onDraw(SkCanvas* canvas) { |
| 66 | // Record canvas and window in this. |
| 67 | fCanvas = canvas; |
| 68 | |
| 69 | // Create a handle scope to keep the temporary object references. |
| 70 | HandleScope handleScope(fGlobal->getIsolate()); |
| 71 | |
| 72 | // Create a local context from our global context. |
| 73 | Local<Context> context = fGlobal->getContext(); |
| 74 | |
| 75 | // Enter the context so all the remaining operations take place there. |
| 76 | Context::Scope contextScope(context); |
| 77 | |
| 78 | // Wrap the C++ this pointer in a JavaScript wrapper. |
| 79 | Handle<Object> contextObj = this->wrap(); |
| 80 | |
| 81 | // Set up an exception handler before calling the Process function. |
| 82 | TryCatch tryCatch; |
| 83 | |
| 84 | // Invoke the process function, giving the global object as 'this' |
| 85 | // and one argument, this JsContext. |
| 86 | const int argc = 1; |
| 87 | Handle<Value> argv[argc] = { contextObj }; |
| 88 | Local<Function> onDraw = |
| 89 | Local<Function>::New(fGlobal->getIsolate(), fOnDraw); |
| 90 | Handle<Value> result = onDraw->Call(context->Global(), argc, argv); |
| 91 | |
| 92 | // Handle any exceptions or output. |
| 93 | if (result.IsEmpty()) { |
| 94 | SkASSERT(tryCatch.HasCaught()); |
| 95 | // Print errors that happened during execution. |
| 96 | fGlobal->reportException(&tryCatch); |
| 97 | } else { |
| 98 | SkASSERT(!tryCatch.HasCaught()); |
| 99 | if (!result->IsUndefined()) { |
| 100 | // If all went well and the result wasn't undefined then print |
| 101 | // the returned value. |
| 102 | String::Utf8Value str(result); |
| 103 | const char* cstr = to_cstring(str); |
| 104 | printf("%s\n", cstr); |
| 105 | } |
| 106 | } |
| 107 | } |
| 108 | |
| 109 | // Fetch the onDraw function from the global context. |
| 110 | bool JsContext::initialize() { |
| 111 | |
| 112 | // Create a stack-allocated handle scope. |
| 113 | HandleScope handleScope(fGlobal->getIsolate()); |
| 114 | |
| 115 | // Create a local context from our global context. |
| 116 | Local<Context> context = fGlobal->getContext(); |
| 117 | |
| 118 | // Enter the scope so all operations take place in the scope. |
| 119 | Context::Scope contextScope(context); |
| 120 | |
| 121 | v8::TryCatch try_catch; |
| 122 | |
| 123 | Handle<String> fn_name = String::NewFromUtf8( |
| 124 | fGlobal->getIsolate(), "onDraw"); |
| 125 | Handle<Value> fn_val = context->Global()->Get(fn_name); |
| 126 | |
| 127 | if (!fn_val->IsFunction()) { |
| 128 | printf("Not a function.\n"); |
| 129 | return false; |
| 130 | } |
| 131 | |
| 132 | // It is a function; cast it to a Function. |
| 133 | Handle<Function> fn_fun = Handle<Function>::Cast(fn_val); |
| 134 | |
| 135 | // Store the function in a Persistent handle, since we also want that to |
| 136 | // remain after this call returns. |
| 137 | fOnDraw.Reset(fGlobal->getIsolate(), fn_fun); |
| 138 | |
| 139 | return true; |
| 140 | } |