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bsalomon@google.com798c8c42013-03-27 19:50:27 +00001/*
2 * Copyright 2013 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
bsalomon@google.com798c8c42013-03-27 19:50:27 +00007#include "GrGLProgramDesc.h"
joshualitt79f8fae2014-10-28 17:59:26 -07008
wangyix6af0c932015-07-22 10:21:17 -07009#include "GrGLFragmentProcessor.h"
joshualittb0a8a372014-09-23 09:50:21 -070010#include "GrProcessor.h"
jvanverth39edf762014-12-22 11:44:19 -080011#include "GrGLGpu.h"
egdaniel8dd688b2015-01-22 10:16:09 -080012#include "GrPipeline.h"
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000013#include "SkChecksum.h"
egdaniel2d721d32015-11-11 13:06:05 -080014#include "glsl/GrGLSLFragmentShaderBuilder.h"
bsalomon@google.com2db3ded2013-05-22 14:34:04 +000015
joshualitt23e280d2014-09-18 12:26:38 -070016/**
joshualitt23e280d2014-09-18 12:26:38 -070017 * Do we need to either map r,g,b->a or a->r. configComponentMask indicates which channels are
18 * present in the texture's config. swizzleComponentMask indicates the channels present in the
19 * shader swizzle.
20 */
egdanielb7e7d572015-11-04 04:23:53 -080021static bool swizzle_requires_alpha_remapping(const GrGLSLCaps& caps, GrPixelConfig config) {
22 if (!caps.mustSwizzleInShader()) {
joshualitt23e280d2014-09-18 12:26:38 -070023 // Any remapping is handled using texture swizzling not shader modifications.
24 return false;
25 }
egdanielb7e7d572015-11-04 04:23:53 -080026 const char* swizzleMap = caps.getSwizzleMap(config);
27
28 return SkToBool(memcmp(swizzleMap, "rgba", 4));
joshualitt23e280d2014-09-18 12:26:38 -070029}
30
joshualitta5305a12014-10-10 17:47:00 -070031static uint32_t gen_texture_key(const GrProcessor& proc, const GrGLCaps& caps) {
joshualitt23e280d2014-09-18 12:26:38 -070032 uint32_t key = 0;
joshualitta5305a12014-10-10 17:47:00 -070033 int numTextures = proc.numTextures();
joshualitt23e280d2014-09-18 12:26:38 -070034 for (int t = 0; t < numTextures; ++t) {
joshualitta5305a12014-10-10 17:47:00 -070035 const GrTextureAccess& access = proc.textureAccess(t);
egdanielb7e7d572015-11-04 04:23:53 -080036 if (swizzle_requires_alpha_remapping(*caps.glslCaps(), access.getTexture()->config())) {
joshualitt23e280d2014-09-18 12:26:38 -070037 key |= 1 << t;
38 }
39 }
40 return key;
41}
42
43/**
44 * A function which emits a meta key into the key builder. This is required because shader code may
45 * be dependent on properties of the effect that the effect itself doesn't use
46 * in its key (e.g. the pixel format of textures used). So we create a meta-key for
47 * every effect using this function. It is also responsible for inserting the effect's class ID
joshualittb0a8a372014-09-23 09:50:21 -070048 * which must be different for every GrProcessor subclass. It can fail if an effect uses too many
joshualitta5305a12014-10-10 17:47:00 -070049 * textures, transforms, etc, for the space allotted in the meta-key. NOTE, both FPs and GPs share
50 * this function because it is hairy, though FPs do not have attribs, and GPs do not have transforms
wangyixa7f4c432015-08-20 07:25:02 -070051 *
52 * TODO: A better name for this function would be "compute" instead of "get".
joshualitt23e280d2014-09-18 12:26:38 -070053 */
joshualitta5305a12014-10-10 17:47:00 -070054static bool get_meta_key(const GrProcessor& proc,
55 const GrGLCaps& caps,
56 uint32_t transformKey,
egdanielc67870c2014-11-26 08:50:50 -080057 GrProcessorKeyBuilder* b) {
egdanielc67870c2014-11-26 08:50:50 -080058 size_t processorKeySize = b->size();
joshualitta5305a12014-10-10 17:47:00 -070059 uint32_t textureKey = gen_texture_key(proc, caps);
joshualitteb2a6762014-12-04 11:35:33 -080060 uint32_t classID = proc.classID();
joshualitt89c7a2e2014-10-10 14:11:59 -070061
62 // Currently we allow 16 bits for each of the above portions of the meta-key. Fail if they
63 // don't fit.
64 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16);
65 if ((textureKey | transformKey | classID) & kMetaKeyInvalidMask) {
joshualitta5305a12014-10-10 17:47:00 -070066 return false;
joshualitt89c7a2e2014-10-10 14:11:59 -070067 }
egdanielc67870c2014-11-26 08:50:50 -080068 if (processorKeySize > SK_MaxU16) {
joshualitt65171342014-10-09 07:25:36 -070069 return false;
70 }
71
egdanielc67870c2014-11-26 08:50:50 -080072 uint32_t* key = b->add32n(2);
73 key[0] = (textureKey << 16 | transformKey);
74 key[1] = (classID << 16 | SkToU16(processorKeySize));
joshualitt65171342014-10-09 07:25:36 -070075 return true;
76}
joshualittb0a8a372014-09-23 09:50:21 -070077
wangyixa7f4c432015-08-20 07:25:02 -070078/*
79 * TODO: A better name for this function would be "compute" instead of "get".
80 */
81static bool get_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc,
82 const GrFragmentProcessor& fp,
83 const GrGLCaps& caps,
84 GrProcessorKeyBuilder* b) {
85 for (int i = 0; i < fp.numChildProcessors(); ++i) {
86 if (!get_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), caps, b)) {
87 return false;
88 }
89 }
90
91 fp.getGLProcessorKey(*caps.glslCaps(), b);
92
93 //**** use glslCaps here?
94 return get_meta_key(fp, caps, primProc.getTransformKey(fp.coordTransforms(),
95 fp.numTransformsExclChildren()), b);
96}
97
joshualitt873ad0e2015-01-20 09:08:51 -080098bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc,
99 const GrPrimitiveProcessor& primProc,
egdaniel8dd688b2015-01-22 10:16:09 -0800100 const GrPipeline& pipeline,
joshualitt465283c2015-09-11 08:19:35 -0700101 const GrGLGpu* gpu) {
bsalomon@google.com798c8c42013-03-27 19:50:27 +0000102 // The descriptor is used as a cache key. Thus when a field of the
103 // descriptor will not affect program generation (because of the attribute
104 // bindings in use or other descriptor field settings) it should be set
105 // to a canonical value to avoid duplicate programs with different keys.
106
jvanverthd1e72872015-04-20 12:29:37 -0700107 GrGLProgramDesc* glDesc = (GrGLProgramDesc*) desc;
108
egdanielc67870c2014-11-26 08:50:50 -0800109 GR_STATIC_ASSERT(0 == kProcessorKeysOffset % sizeof(uint32_t));
110 // Make room for everything up to the effect keys.
jvanverthd1e72872015-04-20 12:29:37 -0700111 glDesc->key().reset();
112 glDesc->key().push_back_n(kProcessorKeysOffset);
joshualittbd769d02014-09-04 08:56:46 -0700113
jvanverthd1e72872015-04-20 12:29:37 -0700114 GrProcessorKeyBuilder b(&glDesc->key());
joshualitt9b989322014-12-15 14:16:27 -0800115
joshualitt465283c2015-09-11 08:19:35 -0700116 primProc.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b);
jvanverthcfc18862015-04-28 08:48:20 -0700117 //**** use glslCaps here?
joshualitt9b989322014-12-15 14:16:27 -0800118 if (!get_meta_key(primProc, gpu->glCaps(), 0, &b)) {
jvanverthd1e72872015-04-20 12:29:37 -0700119 glDesc->key().reset();
joshualitt9b989322014-12-15 14:16:27 -0800120 return false;
bsalomon@google.comeb6879f2013-06-13 19:34:18 +0000121 }
bsalomon929f29a2014-07-17 07:55:11 -0700122
bsalomonac856c92015-08-27 06:30:17 -0700123 for (int i = 0; i < pipeline.numFragmentProcessors(); ++i) {
124 const GrFragmentProcessor& fp = pipeline.getFragmentProcessor(i);
wangyixa7f4c432015-08-20 07:25:02 -0700125 if (!get_frag_proc_and_meta_keys(primProc, fp, gpu->glCaps(), &b)) {
jvanverthd1e72872015-04-20 12:29:37 -0700126 glDesc->key().reset();
joshualittb0a8a372014-09-23 09:50:21 -0700127 return false;
128 }
bsalomon@google.com798c8c42013-03-27 19:50:27 +0000129 }
egdaniel170f90b2014-09-16 12:54:40 -0700130
egdaniel8dd688b2015-01-22 10:16:09 -0800131 const GrXferProcessor& xp = *pipeline.getXferProcessor();
jvanverthe9c0fc62015-04-29 11:18:05 -0700132 xp.getGLProcessorKey(*gpu->glCaps().glslCaps(), &b);
jvanverthcfc18862015-04-28 08:48:20 -0700133 //**** use glslCaps here?
joshualitt9b989322014-12-15 14:16:27 -0800134 if (!get_meta_key(xp, gpu->glCaps(), 0, &b)) {
jvanverthd1e72872015-04-20 12:29:37 -0700135 glDesc->key().reset();
egdanielc2304142014-12-11 13:15:13 -0800136 return false;
137 }
138
joshualitt65171342014-10-09 07:25:36 -0700139 // --------DO NOT MOVE HEADER ABOVE THIS LINE--------------------------------------------------
bsalomon848faf02014-07-11 10:01:02 -0700140 // Because header is a pointer into the dynamic array, we can't push any new data into the key
141 // below here.
jvanverthd1e72872015-04-20 12:29:37 -0700142 KeyHeader* header = glDesc->atOffset<KeyHeader, kHeaderOffset>();
bsalomon@google.com798c8c42013-03-27 19:50:27 +0000143
joshualitt65171342014-10-09 07:25:36 -0700144 // make sure any padding in the header is zeroed.
145 memset(header, 0, kHeaderSize);
146
bsalomon50785a32015-02-06 07:02:37 -0800147 if (pipeline.readsFragPosition()) {
joshualitt47bb3822014-10-07 16:43:25 -0700148 header->fFragPosKey =
egdaniel2d721d32015-11-11 13:06:05 -0800149 GrGLSLFragmentShaderBuilder::KeyForFragmentPosition(pipeline.getRenderTarget());
bsalomon@google.comb5158812013-05-13 18:50:25 +0000150 } else {
bsalomon@google.com2db3ded2013-05-22 14:34:04 +0000151 header->fFragPosKey = 0;
bsalomon@google.com26e18b52013-03-29 19:22:36 +0000152 }
bsalomond79c5492015-04-27 10:07:04 -0700153 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters();
bsalomonac856c92015-08-27 06:30:17 -0700154 header->fColorEffectCnt = pipeline.numColorFragmentProcessors();
155 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors();
jvanverthd1e72872015-04-20 12:29:37 -0700156 glDesc->finalize();
bsalomon848faf02014-07-11 10:01:02 -0700157 return true;
158}