blob: 43cf7ce8802a999008bf23588f593d238d23af32 [file] [log] [blame]
epoger@google.comec3ed6a2011-07-28 14:26:00 +00001
reed@android.com8a1c16f2008-12-17 15:59:43 +00002/*
epoger@google.comec3ed6a2011-07-28 14:26:00 +00003 * Copyright 2006 The Android Open Source Project
reed@android.com8a1c16f2008-12-17 15:59:43 +00004 *
epoger@google.comec3ed6a2011-07-28 14:26:00 +00005 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
reed@android.com8a1c16f2008-12-17 15:59:43 +00007 */
8
epoger@google.comec3ed6a2011-07-28 14:26:00 +00009
reed@android.com8a1c16f2008-12-17 15:59:43 +000010#ifndef SkUserConfig_DEFINED
11#define SkUserConfig_DEFINED
12
reed@android.com5c80ea12009-01-08 17:49:50 +000013/* SkTypes.h, the root of the public header files, does the following trick:
reed@google.com9d0d1952011-01-28 22:19:22 +000014
reed@android.com5c80ea12009-01-08 17:49:50 +000015 #include "SkPreConfig.h"
16 #include "SkUserConfig.h"
17 #include "SkPostConfig.h"
reed@google.com9d0d1952011-01-28 22:19:22 +000018
reed@android.com5c80ea12009-01-08 17:49:50 +000019 SkPreConfig.h runs first, and it is responsible for initializing certain
20 skia defines.
reed@google.com9d0d1952011-01-28 22:19:22 +000021
reed@android.com5c80ea12009-01-08 17:49:50 +000022 SkPostConfig.h runs last, and its job is to just check that the final
23 defines are consistent (i.e. that we don't have mutually conflicting
24 defines).
reed@google.com9d0d1952011-01-28 22:19:22 +000025
reed@android.com5c80ea12009-01-08 17:49:50 +000026 SkUserConfig.h (this file) runs in the middle. It gets to change or augment
27 the list of flags initially set in preconfig, and then postconfig checks
28 that everything still makes sense.
reed@android.com8a1c16f2008-12-17 15:59:43 +000029
reed@android.com5c80ea12009-01-08 17:49:50 +000030 Below are optional defines that add, subtract, or change default behavior
31 in Skia. Your port can locally edit this file to enable/disable flags as
32 you choose, or these can be delared on your command line (i.e. -Dfoo).
reed@android.com8a1c16f2008-12-17 15:59:43 +000033
reed@android.com5c80ea12009-01-08 17:49:50 +000034 By default, this include file will always default to having all of the flags
35 commented out, so including it will have no effect.
reed@android.com8a1c16f2008-12-17 15:59:43 +000036*/
37
reed@android.com5c80ea12009-01-08 17:49:50 +000038///////////////////////////////////////////////////////////////////////////////
reed@android.com8a1c16f2008-12-17 15:59:43 +000039
reed@android.com5c80ea12009-01-08 17:49:50 +000040/* Skia has lots of debug-only code. Often this is just null checks or other
41 parameter checking, but sometimes it can be quite intrusive (e.g. check that
42 each 32bit pixel is in premultiplied form). This code can be very useful
43 during development, but will slow things down in a shipping product.
reed@google.com9d0d1952011-01-28 22:19:22 +000044
reed@android.com5c80ea12009-01-08 17:49:50 +000045 By default, these mutually exclusive flags are defined in SkPreConfig.h,
46 based on the presence or absence of NDEBUG, but that decision can be changed
47 here.
48 */
49//#define SK_DEBUG
50//#define SK_RELEASE
51
djsollen@google.com077348c2012-10-22 20:23:32 +000052/* Skia has certain debug-only code that is extremely intensive even for debug
53 builds. This code is useful for diagnosing specific issues, but is not
54 generally applicable, therefore it must be explicitly enabled to avoid
55 the performance impact. By default these flags are undefined, but can be
56 enabled by uncommenting them below.
57 */
djsollen@google.com000dea72012-11-30 16:19:32 +000058//#define SK_DEBUG_GLYPH_CACHE
djsollen@google.com077348c2012-10-22 20:23:32 +000059//#define SK_DEBUG_PATH
60
robertphillips@google.comb74af872012-06-27 19:41:42 +000061/* To assist debugging, Skia provides an instance counting utility in
62 include/core/SkInstCount.h. This flag turns on and off that utility to
rmistry@google.comfbfcd562012-08-23 18:09:54 +000063 allow instance count tracking in either debug or release builds. By
robertphillips@google.comb74af872012-06-27 19:41:42 +000064 default it is enabled in debug but disabled in release.
65 */
bsalomon@google.com4e230682013-01-15 20:37:04 +000066//#define SK_ENABLE_INST_COUNT 1
reed@android.com5c80ea12009-01-08 17:49:50 +000067
68/* If, in debugging mode, Skia needs to stop (presumably to invoke a debugger)
69 it will call SK_CRASH(). If this is not defined it, it is defined in
70 SkPostConfig.h to write to an illegal address
71 */
72//#define SK_CRASH() *(int *)(uintptr_t)0 = 0
73
74
75/* preconfig will have attempted to determine the endianness of the system,
76 but you can change these mutually exclusive flags here.
77 */
78//#define SK_CPU_BENDIAN
79//#define SK_CPU_LENDIAN
80
bungeman@google.comf8d1aee2012-02-02 19:15:21 +000081/* Most compilers use the same bit endianness for bit flags in a byte as the
82 system byte endianness, and this is the default. If for some reason this
83 needs to be overridden, specify which of the mutually exclusive flags to
84 use. For example, some atom processors in certain configurations have big
85 endian byte order but little endian bit orders.
86*/
87//#define SK_UINT8_BITFIELD_BENDIAN
88//#define SK_UINT8_BITFIELD_LENDIAN
89
robertphillips@google.com0e6e8cc2013-08-15 13:43:23 +000090
reed@android.com5c80ea12009-01-08 17:49:50 +000091/* To write debug messages to a console, skia will call SkDebugf(...) following
92 printf conventions (e.g. const char* format, ...). If you want to redirect
93 this to something other than printf, define yours here
94 */
95//#define SkDebugf(...) MyFunction(__VA_ARGS__)
96
reed@google.com77407ca2011-11-08 13:48:32 +000097/*
98 * To specify a different default font cache limit, define this. If this is
99 * undefined, skia will use a built-in value.
100 */
101//#define SK_DEFAULT_FONT_CACHE_LIMIT (1024 * 1024)
102
reed@google.com602a1d72013-07-23 19:13:54 +0000103/*
104 * To specify the default size of the image cache, undefine this and set it to
105 * the desired value (in bytes). SkGraphics.h as a runtime API to set this
106 * value as well. If this is undefined, a built-in value will be used.
107 */
108//#define SK_DEFAULT_IMAGE_CACHE_LIMIT (1024 * 1024)
109
vandebo@chromium.org094316b2011-03-04 03:15:13 +0000110/* Define this to allow PDF scalars above 32k. The PDF/A spec doesn't allow
111 them, but modern PDF interpreters should handle them just fine.
112 */
113//#define SK_ALLOW_LARGE_PDF_SCALARS
114
vandebo@chromium.org1f165892011-07-26 02:11:41 +0000115/* Define this to provide font subsetter in PDF generation.
116 */
117//#define SK_SFNTLY_SUBSETTER "sfntly/subsetter/font_subsetter.h"
118
reed@google.comc27b7412011-09-13 17:20:30 +0000119/* Define this to set the upper limit for text to support LCD. Values that
120 are very large increase the cost in the font cache and draw slower, without
121 improving readability. If this is undefined, Skia will use its default
122 value (e.g. 48)
123 */
124//#define SK_MAX_SIZE_FOR_LCDTEXT 48
125
reed@android.com5c80ea12009-01-08 17:49:50 +0000126/* If SK_DEBUG is defined, then you can optionally define SK_SUPPORT_UNITTEST
127 which will run additional self-tests at startup. These can take a long time,
128 so this flag is optional.
129 */
reed@android.com8a1c16f2008-12-17 15:59:43 +0000130#ifdef SK_DEBUG
reed@android.com0f0cfae2009-10-13 13:33:16 +0000131//#define SK_SUPPORT_UNITTEST
reed@android.com8a1c16f2008-12-17 15:59:43 +0000132#endif
133
scroggob66365f2011-03-18 21:43:03 +0000134/* Change the ordering to work in X windows.
135 */
136#ifdef SK_SAMPLES_FOR_X
137 #define SK_R32_SHIFT 16
138 #define SK_G32_SHIFT 8
139 #define SK_B32_SHIFT 0
140 #define SK_A32_SHIFT 24
141#endif
142
bsalomon@google.comcf8fb1f2012-08-02 14:03:32 +0000143
144/* Determines whether to build code that supports the GPU backend. Some classes
145 that are not GPU-specific, such as SkShader subclasses, have optional code
146 that is used allows them to interact with the GPU backend. If you'd like to
147 omit this code set SK_SUPPORT_GPU to 0. This also allows you to omit the gpu
148 directories from your include search path when you're not building the GPU
149 backend. Defaults to 1 (build the GPU code).
150 */
151//#define SK_SUPPORT_GPU 1
sugoi@google.com7775fd52012-11-21 15:47:04 +0000152
commit-bot@chromium.org92ffe7d2013-07-31 22:54:31 +0000153
fmalita632e92f2015-04-22 15:02:03 -0700154/* The PDF generation code uses Path Ops to handle complex clipping paths,
155 * but at this time, Path Ops is not release ready yet. So, the code is
156 * hidden behind this #define guard. If you are feeling adventurous and
157 * want the latest and greatest PDF generation code, uncomment the #define.
commit-bot@chromium.org92ffe7d2013-07-31 22:54:31 +0000158 * When Path Ops is release ready, the define guards and this user config
159 * define should be removed entirely.
160 */
fmalita632e92f2015-04-22 15:02:03 -0700161//#define SK_PDF_USE_PATHOPS_CLIPPING
commit-bot@chromium.org92ffe7d2013-07-31 22:54:31 +0000162
reed@android.com8a1c16f2008-12-17 15:59:43 +0000163#endif