reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2012 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "gm.h" |
| 9 | #include "SkCanvas.h" |
| 10 | #include "SkShader.h" |
| 11 | #include "SkBlurMaskFilter.h" |
| 12 | |
| 13 | namespace skiagm { |
| 14 | |
| 15 | /** |
| 16 | * Stress test the GPU samplers by rendering a textured glyph with a mask and |
| 17 | * an AA clip |
| 18 | */ |
| 19 | class SamplerStressGM : public GM { |
| 20 | public: |
| 21 | SamplerStressGM() |
| 22 | : fTextureCreated(false) |
| 23 | , fShader(NULL) |
| 24 | , fMaskFilter(NULL) { |
| 25 | } |
| 26 | |
| 27 | virtual ~SamplerStressGM() { |
| 28 | } |
| 29 | |
| 30 | protected: |
reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 31 | |
mtklein | 72c9faa | 2015-01-09 10:06:39 -0800 | [diff] [blame] | 32 | SkString onShortName() SK_OVERRIDE { |
reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 33 | return SkString("gpusamplerstress"); |
| 34 | } |
| 35 | |
mtklein | 72c9faa | 2015-01-09 10:06:39 -0800 | [diff] [blame] | 36 | SkISize onISize() SK_OVERRIDE { |
reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 37 | return SkISize::Make(640, 480); |
| 38 | } |
| 39 | |
| 40 | /** |
| 41 | * Create a red & green stripes on black texture |
| 42 | */ |
| 43 | void createTexture() { |
| 44 | if (fTextureCreated) { |
| 45 | return; |
| 46 | } |
| 47 | |
| 48 | static const int xSize = 16; |
| 49 | static const int ySize = 16; |
| 50 | |
| 51 | fTexture.allocN32Pixels(xSize, ySize); |
| 52 | SkPMColor* addr = fTexture.getAddr32(0, 0); |
| 53 | |
| 54 | for (int y = 0; y < ySize; ++y) { |
| 55 | for (int x = 0; x < xSize; ++x) { |
| 56 | addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorBLACK); |
| 57 | |
| 58 | if ((y % 5) == 0) { |
| 59 | addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorRED); |
| 60 | } |
| 61 | if ((x % 7) == 0) { |
| 62 | addr[y*xSize+x] = SkPreMultiplyColor(SK_ColorGREEN); |
| 63 | } |
| 64 | } |
| 65 | } |
| 66 | |
| 67 | fTextureCreated = true; |
| 68 | } |
| 69 | |
| 70 | void createShader() { |
bsalomon | 49f085d | 2014-09-05 13:34:00 -0700 | [diff] [blame] | 71 | if (fShader.get()) { |
reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 72 | return; |
| 73 | } |
| 74 | |
| 75 | createTexture(); |
| 76 | |
| 77 | fShader.reset(SkShader::CreateBitmapShader(fTexture, |
| 78 | SkShader::kRepeat_TileMode, |
| 79 | SkShader::kRepeat_TileMode)); |
| 80 | } |
| 81 | |
| 82 | void createMaskFilter() { |
bsalomon | 49f085d | 2014-09-05 13:34:00 -0700 | [diff] [blame] | 83 | if (fMaskFilter.get()) { |
reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 84 | return; |
| 85 | } |
| 86 | |
| 87 | const SkScalar sigma = 1; |
| 88 | fMaskFilter.reset(SkBlurMaskFilter::Create(kNormal_SkBlurStyle, sigma)); |
| 89 | } |
| 90 | |
mtklein | 72c9faa | 2015-01-09 10:06:39 -0800 | [diff] [blame] | 91 | void onDraw(SkCanvas* canvas) SK_OVERRIDE { |
reed | d7127e7 | 2014-08-12 06:53:09 -0700 | [diff] [blame] | 92 | createShader(); |
| 93 | createMaskFilter(); |
| 94 | |
| 95 | canvas->save(); |
| 96 | |
| 97 | // draw a letter "M" with a green & red striped texture and a |
| 98 | // stipple mask with a round rect soft clip |
| 99 | SkPaint paint; |
| 100 | paint.setAntiAlias(true); |
| 101 | paint.setTextSize(72); |
| 102 | paint.setShader(fShader.get()); |
| 103 | paint.setMaskFilter(fMaskFilter.get()); |
| 104 | |
| 105 | SkRect temp; |
| 106 | temp.set(SkIntToScalar(115), |
| 107 | SkIntToScalar(75), |
| 108 | SkIntToScalar(144), |
| 109 | SkIntToScalar(110)); |
| 110 | |
| 111 | SkPath path; |
| 112 | path.addRoundRect(temp, SkIntToScalar(5), SkIntToScalar(5)); |
| 113 | |
| 114 | canvas->clipPath(path, SkRegion::kReplace_Op, true); // AA is on |
| 115 | |
| 116 | canvas->drawText("M", 1, |
| 117 | SkIntToScalar(100), SkIntToScalar(100), |
| 118 | paint); |
| 119 | |
| 120 | canvas->restore(); |
| 121 | |
| 122 | // Now draw stroked versions of the "M" and the round rect so we can |
| 123 | // see what is going on |
| 124 | SkPaint paint2; |
| 125 | paint2.setColor(SK_ColorBLACK); |
| 126 | paint2.setAntiAlias(true); |
| 127 | paint2.setTextSize(72); |
| 128 | paint2.setStyle(SkPaint::kStroke_Style); |
| 129 | paint2.setStrokeWidth(1); |
| 130 | canvas->drawText("M", 1, |
| 131 | SkIntToScalar(100), SkIntToScalar(100), |
| 132 | paint2); |
| 133 | |
| 134 | paint2.setColor(SK_ColorGRAY); |
| 135 | |
| 136 | canvas->drawPath(path, paint2); |
| 137 | } |
| 138 | |
| 139 | private: |
| 140 | SkBitmap fTexture; |
| 141 | bool fTextureCreated; |
| 142 | SkAutoTUnref<SkShader> fShader; |
| 143 | SkAutoTUnref<SkMaskFilter> fMaskFilter; |
| 144 | |
| 145 | typedef GM INHERITED; |
| 146 | }; |
| 147 | |
| 148 | ////////////////////////////////////////////////////////////////////////////// |
| 149 | |
| 150 | static GM* MyFactory(void*) { return new SamplerStressGM; } |
| 151 | static GMRegistry reg(MyFactory); |
| 152 | |
| 153 | } |