jvanverth@google.com | d830d13 | 2013-11-11 20:54:09 +0000 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2013 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrDistanceFieldTextureEffect.h" |
| 9 | #include "gl/GrGLEffect.h" |
| 10 | #include "gl/GrGLSL.h" |
| 11 | #include "gl/GrGLTexture.h" |
| 12 | #include "gl/GrGLVertexEffect.h" |
| 13 | #include "GrTBackendEffectFactory.h" |
| 14 | #include "GrTexture.h" |
| 15 | |
| 16 | // The distance field is constructed as unsigned char values, so that the zero value is at 128. |
skia.committer@gmail.com | 11a253b | 2013-11-12 07:02:05 +0000 | [diff] [blame] | 17 | // Hence our zero threshold is 128/255. |
jvanverth@google.com | d830d13 | 2013-11-11 20:54:09 +0000 | [diff] [blame] | 18 | #define THRESHOLD "0.50196078431" |
| 19 | |
| 20 | class GrGLDistanceFieldTextureEffect : public GrGLVertexEffect { |
| 21 | public: |
| 22 | GrGLDistanceFieldTextureEffect(const GrBackendEffectFactory& factory, const GrDrawEffect& drawEffect) |
| 23 | : INHERITED (factory) {} |
| 24 | |
| 25 | virtual void emitCode(GrGLFullShaderBuilder* builder, |
| 26 | const GrDrawEffect& drawEffect, |
| 27 | EffectKey key, |
| 28 | const char* outputColor, |
| 29 | const char* inputColor, |
| 30 | const TransformedCoordsArray&, |
| 31 | const TextureSamplerArray& samplers) SK_OVERRIDE { |
| 32 | SkASSERT(1 == drawEffect.castEffect<GrDistanceFieldTextureEffect>().numVertexAttribs()); |
| 33 | |
| 34 | SkString fsCoordName; |
| 35 | const char* vsVaryingName; |
| 36 | const char* fsVaryingNamePtr; |
| 37 | builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr); |
| 38 | fsCoordName = fsVaryingNamePtr; |
| 39 | |
| 40 | const char* attrName = |
| 41 | builder->getEffectAttributeName(drawEffect.getVertexAttribIndices()[0])->c_str(); |
| 42 | builder->vsCodeAppendf("\t%s = %s;\n", vsVaryingName, attrName); |
| 43 | |
| 44 | builder->fsCodeAppend("\tvec4 texColor = "); |
| 45 | builder->fsAppendTextureLookup(samplers[0], |
| 46 | fsCoordName.c_str(), |
| 47 | kVec2f_GrSLType); |
| 48 | builder->fsCodeAppend(";\n"); |
| 49 | builder->fsCodeAppend("\tfloat distance = texColor.r;\n"); |
skia.committer@gmail.com | 11a253b | 2013-11-12 07:02:05 +0000 | [diff] [blame] | 50 | // this gives us a smooth step across approximately one fragment |
jvanverth@google.com | d830d13 | 2013-11-11 20:54:09 +0000 | [diff] [blame] | 51 | // (assuming a radius of the diagonal of the fragment, hence a factor of sqrt(2)/2) |
| 52 | builder->fsCodeAppend("\tfloat afwidth = 0.7071*length(vec2(dFdx(distance), dFdy(distance)));\n"); |
| 53 | builder->fsCodeAppend("\tfloat val = smoothstep("THRESHOLD"-afwidth, "THRESHOLD"+afwidth, distance);\n"); |
| 54 | |
| 55 | builder->fsCodeAppendf("\t%s = %s;\n", outputColor, |
| 56 | (GrGLSLExpr4(inputColor) * GrGLSLExpr1("val")).c_str()); |
| 57 | } |
| 58 | |
| 59 | virtual void setData(const GrGLUniformManager& uman, |
| 60 | const GrDrawEffect& drawEffect) SK_OVERRIDE {} |
| 61 | |
| 62 | private: |
| 63 | typedef GrGLVertexEffect INHERITED; |
| 64 | }; |
| 65 | |
| 66 | /////////////////////////////////////////////////////////////////////////////// |
| 67 | |
| 68 | GrDistanceFieldTextureEffect::GrDistanceFieldTextureEffect(GrTexture* texture, |
| 69 | const GrTextureParams& params) |
| 70 | : fTextureAccess(texture, params) { |
| 71 | this->addTextureAccess(&fTextureAccess); |
| 72 | this->addVertexAttrib(kVec2f_GrSLType); |
| 73 | } |
| 74 | |
| 75 | bool GrDistanceFieldTextureEffect::onIsEqual(const GrEffect& other) const { |
| 76 | const GrDistanceFieldTextureEffect& cte = CastEffect<GrDistanceFieldTextureEffect>(other); |
| 77 | return fTextureAccess == cte.fTextureAccess; |
| 78 | } |
| 79 | |
| 80 | void GrDistanceFieldTextureEffect::getConstantColorComponents(GrColor* color, |
| 81 | uint32_t* validFlags) const { |
| 82 | if ((*validFlags & kA_GrColorComponentFlag) && 0xFF == GrColorUnpackA(*color) && |
| 83 | GrPixelConfigIsOpaque(this->texture(0)->config())) { |
| 84 | *validFlags = kA_GrColorComponentFlag; |
| 85 | } else { |
| 86 | *validFlags = 0; |
| 87 | } |
| 88 | } |
| 89 | |
| 90 | const GrBackendEffectFactory& GrDistanceFieldTextureEffect::getFactory() const { |
| 91 | return GrTBackendEffectFactory<GrDistanceFieldTextureEffect>::getInstance(); |
| 92 | } |
| 93 | |
| 94 | /////////////////////////////////////////////////////////////////////////////// |
| 95 | |
| 96 | GR_DEFINE_EFFECT_TEST(GrDistanceFieldTextureEffect); |
| 97 | |
| 98 | GrEffectRef* GrDistanceFieldTextureEffect::TestCreate(SkRandom* random, |
| 99 | GrContext*, |
| 100 | const GrDrawTargetCaps&, |
| 101 | GrTexture* textures[]) { |
| 102 | int texIdx = random->nextBool() ? GrEffectUnitTest::kSkiaPMTextureIdx : |
| 103 | GrEffectUnitTest::kAlphaTextureIdx; |
| 104 | static const SkShader::TileMode kTileModes[] = { |
| 105 | SkShader::kClamp_TileMode, |
| 106 | SkShader::kRepeat_TileMode, |
| 107 | SkShader::kMirror_TileMode, |
| 108 | }; |
| 109 | SkShader::TileMode tileModes[] = { |
| 110 | kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 111 | kTileModes[random->nextULessThan(SK_ARRAY_COUNT(kTileModes))], |
| 112 | }; |
| 113 | GrTextureParams params(tileModes, random->nextBool() ? GrTextureParams::kBilerp_FilterMode : |
| 114 | GrTextureParams::kNone_FilterMode); |
| 115 | |
| 116 | return GrDistanceFieldTextureEffect::Create(textures[texIdx], params); |
| 117 | } |