blob: 6621a4983633bf483e2ed8811dde55f65d4e1f55 [file] [log] [blame]
commit-bot@chromium.orgef57b7e2014-02-28 20:31:31 +00001#ifndef DMGpuGMTask_DEFINED
2#define DMGpuGMTask_DEFINED
3
4#include "DMExpectations.h"
commit-bot@chromium.org787227d2014-03-26 21:26:15 +00005#include "DMGpuSupport.h"
commit-bot@chromium.orgef57b7e2014-02-28 20:31:31 +00006#include "DMReporter.h"
7#include "DMTask.h"
8#include "DMTaskRunner.h"
commit-bot@chromium.orgef57b7e2014-02-28 20:31:31 +00009#include "SkBitmap.h"
10#include "SkString.h"
11#include "SkTemplates.h"
12#include "gm.h"
13
14// This is the main entry point for drawing GMs with the GPU.
15
16namespace DM {
17
18class GpuGMTask : public GpuTask {
19public:
20 GpuGMTask(const char* config,
21 Reporter*,
22 TaskRunner*,
commit-bot@chromium.orgef57b7e2014-02-28 20:31:31 +000023 skiagm::GMRegistry::Factory,
mtkleine4d3e602014-06-06 09:28:43 -070024 const Expectations&,
commit-bot@chromium.orgef57b7e2014-02-28 20:31:31 +000025 GrContextFactory::GLContextType,
26 int sampleCount);
27
28 virtual void draw(GrContextFactory*) SK_OVERRIDE;
29 virtual bool shouldSkip() const SK_OVERRIDE;
30 virtual SkString name() const SK_OVERRIDE { return fName; }
31
32private:
33 SkAutoTDelete<skiagm::GM> fGM;
34 const SkString fName;
35 const Expectations& fExpectations;
36 const GrContextFactory::GLContextType fContextType;
commit-bot@chromium.orgef57b7e2014-02-28 20:31:31 +000037 const int fSampleCount;
38};
39
40} // namespace DM
41
42#endif // DMGpuGMTask_DEFINED