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egdaniel42701e92016-02-26 08:02:55 -08001/*
2* Copyright 2016 Google Inc.
3*
4* Use of this source code is governed by a BSD-style license that can be
5* found in the LICENSE file.
6*/
7
8#include "GrVkProgramDataManager.h"
9
10#include "GrVkGpu.h"
11#include "GrVkUniformBuffer.h"
12
13GrVkProgramDataManager::GrVkProgramDataManager(const UniformInfoArray& uniforms,
14 uint32_t vertexUniformSize,
15 uint32_t fragmentUniformSize)
16 : fVertexUniformSize(vertexUniformSize)
jvanverth910114a2016-03-08 12:09:27 -080017 , fFragmentUniformSize(fragmentUniformSize)
18 , fVertexUniformsDirty(false)
19 , fFragmentUniformsDirty(false) {
egdaniel42701e92016-02-26 08:02:55 -080020 fVertexUniformData.reset(vertexUniformSize);
21 fFragmentUniformData.reset(fragmentUniformSize);
22 int count = uniforms.count();
23 fUniforms.push_back_n(count);
24 // We must add uniforms in same order is the UniformInfoArray so that UniformHandles already
25 // owned by other objects will still match up here.
26 for (int i = 0; i < count; i++) {
27 Uniform& uniform = fUniforms[i];
28 const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i];
29 SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
30 uniformInfo.fVariable.getArrayCount() > 0);
31 SkDEBUGCODE(
32 uniform.fArrayCount = uniformInfo.fVariable.getArrayCount();
33 uniform.fType = uniformInfo.fVariable.getType();
34 );
35 uniform.fBinding = uniformInfo.fBinding;
36 uniform.fOffset = uniformInfo.fUBOffset;
37 SkDEBUGCODE(
38 uniform.fSetNumber = uniformInfo.fSetNumber;
39 );
40 }
41}
42
jvanverth910114a2016-03-08 12:09:27 -080043void* GrVkProgramDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const {
44 void* buffer;
45 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
46 buffer = fVertexUniformData.get();
47 fVertexUniformsDirty = true;
48 }
49 else {
50 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding);
51 buffer = fFragmentUniformData.get();
52 fFragmentUniformsDirty = true;
53 }
54 buffer = static_cast<char*>(buffer)+uni.fOffset;
55 return buffer;
56}
57
egdaniel42701e92016-02-26 08:02:55 -080058void GrVkProgramDataManager::set1f(UniformHandle u, float v0) const {
59 const Uniform& uni = fUniforms[u.toIndex()];
60 SkASSERT(uni.fType == kFloat_GrSLType);
61 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
62 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
jvanverth910114a2016-03-08 12:09:27 -080063 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -080064 SkASSERT(sizeof(float) == 4);
65 memcpy(buffer, &v0, sizeof(float));
66}
67
68void GrVkProgramDataManager::set1fv(UniformHandle u,
69 int arrayCount,
70 const float v[]) const {
71 const Uniform& uni = fUniforms[u.toIndex()];
72 SkASSERT(uni.fType == kFloat_GrSLType);
73 SkASSERT(arrayCount > 0);
74 SkASSERT(arrayCount <= uni.fArrayCount ||
75 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
76 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
77
jvanverth910114a2016-03-08 12:09:27 -080078 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -080079 SkASSERT(sizeof(float) == 4);
egdaniel4ee1cda2016-02-26 08:18:49 -080080 for (int i = 0; i < arrayCount; ++i) {
81 const float* curVec = &v[i];
82 memcpy(buffer, curVec, sizeof(float));
83 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
84 }
egdaniel42701e92016-02-26 08:02:55 -080085}
86
87void GrVkProgramDataManager::set2f(UniformHandle u, float v0, float v1) const {
88 const Uniform& uni = fUniforms[u.toIndex()];
89 SkASSERT(uni.fType == kVec2f_GrSLType);
90 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
91 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
jvanverth910114a2016-03-08 12:09:27 -080092 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -080093 SkASSERT(sizeof(float) == 4);
94 float v[2] = { v0, v1 };
95 memcpy(buffer, v, 2 * sizeof(float));
96}
97
98void GrVkProgramDataManager::set2fv(UniformHandle u,
99 int arrayCount,
100 const float v[]) const {
101 const Uniform& uni = fUniforms[u.toIndex()];
102 SkASSERT(uni.fType == kVec2f_GrSLType);
103 SkASSERT(arrayCount > 0);
104 SkASSERT(arrayCount <= uni.fArrayCount ||
105 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
106 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
107
jvanverth910114a2016-03-08 12:09:27 -0800108 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800109 SkASSERT(sizeof(float) == 4);
egdaniel4ee1cda2016-02-26 08:18:49 -0800110 for (int i = 0; i < arrayCount; ++i) {
111 const float* curVec = &v[2 * i];
112 memcpy(buffer, curVec, 2 * sizeof(float));
113 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
114 }
egdaniel42701e92016-02-26 08:02:55 -0800115}
116
117void GrVkProgramDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const {
118 const Uniform& uni = fUniforms[u.toIndex()];
119 SkASSERT(uni.fType == kVec3f_GrSLType);
120 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
121 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
jvanverth910114a2016-03-08 12:09:27 -0800122 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800123 SkASSERT(sizeof(float) == 4);
124 float v[3] = { v0, v1, v2 };
125 memcpy(buffer, v, 3 * sizeof(float));
126}
127
128void GrVkProgramDataManager::set3fv(UniformHandle u,
129 int arrayCount,
130 const float v[]) const {
131 const Uniform& uni = fUniforms[u.toIndex()];
132 SkASSERT(uni.fType == kVec3f_GrSLType);
133 SkASSERT(arrayCount > 0);
134 SkASSERT(arrayCount <= uni.fArrayCount ||
135 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
136 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
137
jvanverth910114a2016-03-08 12:09:27 -0800138 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800139 SkASSERT(sizeof(float) == 4);
egdaniel4ee1cda2016-02-26 08:18:49 -0800140 for (int i = 0; i < arrayCount; ++i) {
141 const float* curVec = &v[3 * i];
142 memcpy(buffer, curVec, 3 * sizeof(float));
143 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
144 }
egdaniel42701e92016-02-26 08:02:55 -0800145}
146
147void GrVkProgramDataManager::set4f(UniformHandle u, float v0, float v1, float v2, float v3) const {
148 const Uniform& uni = fUniforms[u.toIndex()];
149 SkASSERT(uni.fType == kVec4f_GrSLType);
150 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
151 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
jvanverth910114a2016-03-08 12:09:27 -0800152 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800153 SkASSERT(sizeof(float) == 4);
154 float v[4] = { v0, v1, v2, v3 };
155 memcpy(buffer, v, 4 * sizeof(float));
156}
157
158void GrVkProgramDataManager::set4fv(UniformHandle u,
159 int arrayCount,
160 const float v[]) const {
161 const Uniform& uni = fUniforms[u.toIndex()];
162 SkASSERT(uni.fType == kVec4f_GrSLType);
163 SkASSERT(arrayCount > 0);
164 SkASSERT(arrayCount <= uni.fArrayCount ||
165 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
166 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
167
jvanverth910114a2016-03-08 12:09:27 -0800168 void* buffer = this->getBufferPtrAndMarkDirty(uni);
egdaniel42701e92016-02-26 08:02:55 -0800169 SkASSERT(sizeof(float) == 4);
170 memcpy(buffer, v, arrayCount * 4 * sizeof(float));
171}
172
cdalton8d988b32016-03-07 15:39:09 -0800173void GrVkProgramDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const {
174 this->setMatrices<2>(u, 1, matrix);
175}
176
177void GrVkProgramDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const {
178 this->setMatrices<2>(u, arrayCount, m);
179}
180
egdaniel42701e92016-02-26 08:02:55 -0800181void GrVkProgramDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800182 this->setMatrices<3>(u, 1, matrix);
egdaniel42701e92016-02-26 08:02:55 -0800183}
184
cdalton8d988b32016-03-07 15:39:09 -0800185void GrVkProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const {
186 this->setMatrices<3>(u, arrayCount, m);
egdaniel42701e92016-02-26 08:02:55 -0800187}
188
egdaniel42701e92016-02-26 08:02:55 -0800189void GrVkProgramDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const {
cdalton8d988b32016-03-07 15:39:09 -0800190 this->setMatrices<4>(u, 1, matrix);
egdaniel42701e92016-02-26 08:02:55 -0800191}
192
cdalton8d988b32016-03-07 15:39:09 -0800193void GrVkProgramDataManager::setMatrix4fv(UniformHandle u, int arrayCount, const float m[]) const {
194 this->setMatrices<4>(u, arrayCount, m);
195}
196
197template<int N> struct set_uniform_matrix;
198
199template<int N> inline void GrVkProgramDataManager::setMatrices(UniformHandle u,
jvanverth910114a2016-03-08 12:09:27 -0800200 int arrayCount,
201 const float matrices[]) const {
egdaniel42701e92016-02-26 08:02:55 -0800202 const Uniform& uni = fUniforms[u.toIndex()];
cdalton8d988b32016-03-07 15:39:09 -0800203 SkASSERT(uni.fType == kMat22f_GrSLType + (N - 2));
egdaniel42701e92016-02-26 08:02:55 -0800204 SkASSERT(arrayCount > 0);
205 SkASSERT(arrayCount <= uni.fArrayCount ||
206 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
207 SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber);
208
209 void* buffer;
210 if (GrVkUniformHandler::kVertexBinding == uni.fBinding) {
211 buffer = fVertexUniformData.get();
jvanverth910114a2016-03-08 12:09:27 -0800212 fVertexUniformsDirty = true;
egdaniel42701e92016-02-26 08:02:55 -0800213 } else {
214 SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding);
215 buffer = fFragmentUniformData.get();
jvanverth910114a2016-03-08 12:09:27 -0800216 fFragmentUniformsDirty = true;
egdaniel42701e92016-02-26 08:02:55 -0800217 }
cdalton8d988b32016-03-07 15:39:09 -0800218
219 set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices);
egdaniel42701e92016-02-26 08:02:55 -0800220}
221
cdalton8d988b32016-03-07 15:39:09 -0800222template<int N> struct set_uniform_matrix {
223 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) {
224 GR_STATIC_ASSERT(sizeof(float) == 4);
225 buffer = static_cast<char*>(buffer) + uniformOffset;
226 for (int i = 0; i < count; ++i) {
227 const float* matrix = &matrices[N * N * i];
228 memcpy(buffer, &matrix[0], N * sizeof(float));
229 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
230 memcpy(buffer, &matrix[3], N * sizeof(float));
231 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
232 memcpy(buffer, &matrix[6], N * sizeof(float));
233 buffer = static_cast<char*>(buffer) + 4*sizeof(float);
234 }
235 }
236};
237
238template<> struct set_uniform_matrix<4> {
239 inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) {
240 GR_STATIC_ASSERT(sizeof(float) == 4);
241 buffer = static_cast<char*>(buffer) + uniformOffset;
242 memcpy(buffer, matrices, count * 16 * sizeof(float));
243 }
244};
245
egdaniel42701e92016-02-26 08:02:55 -0800246void GrVkProgramDataManager::uploadUniformBuffers(const GrVkGpu* gpu,
247 GrVkUniformBuffer* vertexBuffer,
248 GrVkUniformBuffer* fragmentBuffer) const {
jvanverth910114a2016-03-08 12:09:27 -0800249 if (vertexBuffer && fVertexUniformsDirty) {
egdaniel42701e92016-02-26 08:02:55 -0800250 vertexBuffer->addMemoryBarrier(gpu,
251 VK_ACCESS_UNIFORM_READ_BIT,
252 VK_ACCESS_HOST_WRITE_BIT,
253 VK_PIPELINE_STAGE_VERTEX_SHADER_BIT,
254 VK_PIPELINE_STAGE_HOST_BIT,
255 false);
256 SkAssertResult(vertexBuffer->updateData(gpu, fVertexUniformData.get(), fVertexUniformSize));
jvanverth910114a2016-03-08 12:09:27 -0800257 fVertexUniformsDirty = false;
egdaniel42701e92016-02-26 08:02:55 -0800258 }
259
jvanverth910114a2016-03-08 12:09:27 -0800260 if (fragmentBuffer && fFragmentUniformsDirty) {
egdaniel42701e92016-02-26 08:02:55 -0800261 fragmentBuffer->addMemoryBarrier(gpu,
262 VK_ACCESS_UNIFORM_READ_BIT,
263 VK_ACCESS_HOST_WRITE_BIT,
264 VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT,
265 VK_PIPELINE_STAGE_HOST_BIT,
266 false);
267 SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get(),
268 fFragmentUniformSize));
jvanverth910114a2016-03-08 12:09:27 -0800269 fFragmentUniformsDirty = false;
egdaniel42701e92016-02-26 08:02:55 -0800270 }
271}
272