egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2016 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "GrVkProgramDataManager.h" |
| 9 | |
| 10 | #include "GrVkGpu.h" |
| 11 | #include "GrVkUniformBuffer.h" |
| 12 | |
| 13 | GrVkProgramDataManager::GrVkProgramDataManager(const UniformInfoArray& uniforms, |
| 14 | uint32_t vertexUniformSize, |
| 15 | uint32_t fragmentUniformSize) |
| 16 | : fVertexUniformSize(vertexUniformSize) |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 17 | , fFragmentUniformSize(fragmentUniformSize) |
| 18 | , fVertexUniformsDirty(false) |
| 19 | , fFragmentUniformsDirty(false) { |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 20 | fVertexUniformData.reset(vertexUniformSize); |
| 21 | fFragmentUniformData.reset(fragmentUniformSize); |
| 22 | int count = uniforms.count(); |
| 23 | fUniforms.push_back_n(count); |
| 24 | // We must add uniforms in same order is the UniformInfoArray so that UniformHandles already |
| 25 | // owned by other objects will still match up here. |
| 26 | for (int i = 0; i < count; i++) { |
| 27 | Uniform& uniform = fUniforms[i]; |
| 28 | const GrVkUniformHandler::UniformInfo uniformInfo = uniforms[i]; |
| 29 | SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() || |
| 30 | uniformInfo.fVariable.getArrayCount() > 0); |
| 31 | SkDEBUGCODE( |
| 32 | uniform.fArrayCount = uniformInfo.fVariable.getArrayCount(); |
| 33 | uniform.fType = uniformInfo.fVariable.getType(); |
| 34 | ); |
| 35 | uniform.fBinding = uniformInfo.fBinding; |
| 36 | uniform.fOffset = uniformInfo.fUBOffset; |
| 37 | SkDEBUGCODE( |
| 38 | uniform.fSetNumber = uniformInfo.fSetNumber; |
| 39 | ); |
| 40 | } |
| 41 | } |
| 42 | |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 43 | void* GrVkProgramDataManager::getBufferPtrAndMarkDirty(const Uniform& uni) const { |
| 44 | void* buffer; |
| 45 | if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { |
| 46 | buffer = fVertexUniformData.get(); |
| 47 | fVertexUniformsDirty = true; |
| 48 | } |
| 49 | else { |
| 50 | SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); |
| 51 | buffer = fFragmentUniformData.get(); |
| 52 | fFragmentUniformsDirty = true; |
| 53 | } |
| 54 | buffer = static_cast<char*>(buffer)+uni.fOffset; |
| 55 | return buffer; |
| 56 | } |
| 57 | |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 58 | void GrVkProgramDataManager::set1f(UniformHandle u, float v0) const { |
| 59 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 60 | SkASSERT(uni.fType == kFloat_GrSLType); |
| 61 | SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); |
| 62 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 63 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 64 | SkASSERT(sizeof(float) == 4); |
| 65 | memcpy(buffer, &v0, sizeof(float)); |
| 66 | } |
| 67 | |
| 68 | void GrVkProgramDataManager::set1fv(UniformHandle u, |
| 69 | int arrayCount, |
| 70 | const float v[]) const { |
| 71 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 72 | SkASSERT(uni.fType == kFloat_GrSLType); |
| 73 | SkASSERT(arrayCount > 0); |
| 74 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 75 | (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)); |
| 76 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
| 77 | |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 78 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 79 | SkASSERT(sizeof(float) == 4); |
egdaniel | 4ee1cda | 2016-02-26 08:18:49 -0800 | [diff] [blame] | 80 | for (int i = 0; i < arrayCount; ++i) { |
| 81 | const float* curVec = &v[i]; |
| 82 | memcpy(buffer, curVec, sizeof(float)); |
| 83 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 84 | } |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 85 | } |
| 86 | |
| 87 | void GrVkProgramDataManager::set2f(UniformHandle u, float v0, float v1) const { |
| 88 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 89 | SkASSERT(uni.fType == kVec2f_GrSLType); |
| 90 | SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); |
| 91 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 92 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 93 | SkASSERT(sizeof(float) == 4); |
| 94 | float v[2] = { v0, v1 }; |
| 95 | memcpy(buffer, v, 2 * sizeof(float)); |
| 96 | } |
| 97 | |
| 98 | void GrVkProgramDataManager::set2fv(UniformHandle u, |
| 99 | int arrayCount, |
| 100 | const float v[]) const { |
| 101 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 102 | SkASSERT(uni.fType == kVec2f_GrSLType); |
| 103 | SkASSERT(arrayCount > 0); |
| 104 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 105 | (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)); |
| 106 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
| 107 | |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 108 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 109 | SkASSERT(sizeof(float) == 4); |
egdaniel | 4ee1cda | 2016-02-26 08:18:49 -0800 | [diff] [blame] | 110 | for (int i = 0; i < arrayCount; ++i) { |
| 111 | const float* curVec = &v[2 * i]; |
| 112 | memcpy(buffer, curVec, 2 * sizeof(float)); |
| 113 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 114 | } |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 115 | } |
| 116 | |
| 117 | void GrVkProgramDataManager::set3f(UniformHandle u, float v0, float v1, float v2) const { |
| 118 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 119 | SkASSERT(uni.fType == kVec3f_GrSLType); |
| 120 | SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); |
| 121 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 122 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 123 | SkASSERT(sizeof(float) == 4); |
| 124 | float v[3] = { v0, v1, v2 }; |
| 125 | memcpy(buffer, v, 3 * sizeof(float)); |
| 126 | } |
| 127 | |
| 128 | void GrVkProgramDataManager::set3fv(UniformHandle u, |
| 129 | int arrayCount, |
| 130 | const float v[]) const { |
| 131 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 132 | SkASSERT(uni.fType == kVec3f_GrSLType); |
| 133 | SkASSERT(arrayCount > 0); |
| 134 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 135 | (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)); |
| 136 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
| 137 | |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 138 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 139 | SkASSERT(sizeof(float) == 4); |
egdaniel | 4ee1cda | 2016-02-26 08:18:49 -0800 | [diff] [blame] | 140 | for (int i = 0; i < arrayCount; ++i) { |
| 141 | const float* curVec = &v[3 * i]; |
| 142 | memcpy(buffer, curVec, 3 * sizeof(float)); |
| 143 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 144 | } |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 145 | } |
| 146 | |
| 147 | void GrVkProgramDataManager::set4f(UniformHandle u, float v0, float v1, float v2, float v3) const { |
| 148 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 149 | SkASSERT(uni.fType == kVec4f_GrSLType); |
| 150 | SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); |
| 151 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 152 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 153 | SkASSERT(sizeof(float) == 4); |
| 154 | float v[4] = { v0, v1, v2, v3 }; |
| 155 | memcpy(buffer, v, 4 * sizeof(float)); |
| 156 | } |
| 157 | |
| 158 | void GrVkProgramDataManager::set4fv(UniformHandle u, |
| 159 | int arrayCount, |
| 160 | const float v[]) const { |
| 161 | const Uniform& uni = fUniforms[u.toIndex()]; |
| 162 | SkASSERT(uni.fType == kVec4f_GrSLType); |
| 163 | SkASSERT(arrayCount > 0); |
| 164 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 165 | (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)); |
| 166 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
| 167 | |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 168 | void* buffer = this->getBufferPtrAndMarkDirty(uni); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 169 | SkASSERT(sizeof(float) == 4); |
| 170 | memcpy(buffer, v, arrayCount * 4 * sizeof(float)); |
| 171 | } |
| 172 | |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 173 | void GrVkProgramDataManager::setMatrix2f(UniformHandle u, const float matrix[]) const { |
| 174 | this->setMatrices<2>(u, 1, matrix); |
| 175 | } |
| 176 | |
| 177 | void GrVkProgramDataManager::setMatrix2fv(UniformHandle u, int arrayCount, const float m[]) const { |
| 178 | this->setMatrices<2>(u, arrayCount, m); |
| 179 | } |
| 180 | |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 181 | void GrVkProgramDataManager::setMatrix3f(UniformHandle u, const float matrix[]) const { |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 182 | this->setMatrices<3>(u, 1, matrix); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 183 | } |
| 184 | |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 185 | void GrVkProgramDataManager::setMatrix3fv(UniformHandle u, int arrayCount, const float m[]) const { |
| 186 | this->setMatrices<3>(u, arrayCount, m); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 187 | } |
| 188 | |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 189 | void GrVkProgramDataManager::setMatrix4f(UniformHandle u, const float matrix[]) const { |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 190 | this->setMatrices<4>(u, 1, matrix); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 191 | } |
| 192 | |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 193 | void GrVkProgramDataManager::setMatrix4fv(UniformHandle u, int arrayCount, const float m[]) const { |
| 194 | this->setMatrices<4>(u, arrayCount, m); |
| 195 | } |
| 196 | |
| 197 | template<int N> struct set_uniform_matrix; |
| 198 | |
| 199 | template<int N> inline void GrVkProgramDataManager::setMatrices(UniformHandle u, |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 200 | int arrayCount, |
| 201 | const float matrices[]) const { |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 202 | const Uniform& uni = fUniforms[u.toIndex()]; |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 203 | SkASSERT(uni.fType == kMat22f_GrSLType + (N - 2)); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 204 | SkASSERT(arrayCount > 0); |
| 205 | SkASSERT(arrayCount <= uni.fArrayCount || |
| 206 | (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)); |
| 207 | SkASSERT(GrVkUniformHandler::kUniformBufferDescSet == uni.fSetNumber); |
| 208 | |
| 209 | void* buffer; |
| 210 | if (GrVkUniformHandler::kVertexBinding == uni.fBinding) { |
| 211 | buffer = fVertexUniformData.get(); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 212 | fVertexUniformsDirty = true; |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 213 | } else { |
| 214 | SkASSERT(GrVkUniformHandler::kFragBinding == uni.fBinding); |
| 215 | buffer = fFragmentUniformData.get(); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 216 | fFragmentUniformsDirty = true; |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 217 | } |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 218 | |
| 219 | set_uniform_matrix<N>::set(buffer, uni.fOffset, arrayCount, matrices); |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 220 | } |
| 221 | |
cdalton | 8d988b3 | 2016-03-07 15:39:09 -0800 | [diff] [blame] | 222 | template<int N> struct set_uniform_matrix { |
| 223 | inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { |
| 224 | GR_STATIC_ASSERT(sizeof(float) == 4); |
| 225 | buffer = static_cast<char*>(buffer) + uniformOffset; |
| 226 | for (int i = 0; i < count; ++i) { |
| 227 | const float* matrix = &matrices[N * N * i]; |
| 228 | memcpy(buffer, &matrix[0], N * sizeof(float)); |
| 229 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 230 | memcpy(buffer, &matrix[3], N * sizeof(float)); |
| 231 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 232 | memcpy(buffer, &matrix[6], N * sizeof(float)); |
| 233 | buffer = static_cast<char*>(buffer) + 4*sizeof(float); |
| 234 | } |
| 235 | } |
| 236 | }; |
| 237 | |
| 238 | template<> struct set_uniform_matrix<4> { |
| 239 | inline static void set(void* buffer, int uniformOffset, int count, const float matrices[]) { |
| 240 | GR_STATIC_ASSERT(sizeof(float) == 4); |
| 241 | buffer = static_cast<char*>(buffer) + uniformOffset; |
| 242 | memcpy(buffer, matrices, count * 16 * sizeof(float)); |
| 243 | } |
| 244 | }; |
| 245 | |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 246 | void GrVkProgramDataManager::uploadUniformBuffers(const GrVkGpu* gpu, |
| 247 | GrVkUniformBuffer* vertexBuffer, |
| 248 | GrVkUniformBuffer* fragmentBuffer) const { |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 249 | if (vertexBuffer && fVertexUniformsDirty) { |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 250 | vertexBuffer->addMemoryBarrier(gpu, |
| 251 | VK_ACCESS_UNIFORM_READ_BIT, |
| 252 | VK_ACCESS_HOST_WRITE_BIT, |
| 253 | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT, |
| 254 | VK_PIPELINE_STAGE_HOST_BIT, |
| 255 | false); |
| 256 | SkAssertResult(vertexBuffer->updateData(gpu, fVertexUniformData.get(), fVertexUniformSize)); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 257 | fVertexUniformsDirty = false; |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 258 | } |
| 259 | |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 260 | if (fragmentBuffer && fFragmentUniformsDirty) { |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 261 | fragmentBuffer->addMemoryBarrier(gpu, |
| 262 | VK_ACCESS_UNIFORM_READ_BIT, |
| 263 | VK_ACCESS_HOST_WRITE_BIT, |
| 264 | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, |
| 265 | VK_PIPELINE_STAGE_HOST_BIT, |
| 266 | false); |
| 267 | SkAssertResult(fragmentBuffer->updateData(gpu, fFragmentUniformData.get(), |
| 268 | fFragmentUniformSize)); |
jvanverth | 910114a | 2016-03-08 12:09:27 -0800 | [diff] [blame^] | 269 | fFragmentUniformsDirty = false; |
egdaniel | 42701e9 | 2016-02-26 08:02:55 -0800 | [diff] [blame] | 270 | } |
| 271 | } |
| 272 | |