blob: c6f541c7bbeecbea79266d8a3058598aba1743ca [file] [log] [blame]
reed@google.comac10a2d2010-12-22 21:39:39 +00001/*
twiz@google.com59a190b2011-03-14 21:23:01 +00002 Copyright 2011 Google Inc.
reed@google.comac10a2d2010-12-22 21:39:39 +00003
4 Licensed under the Apache License, Version 2.0 (the "License");
5 you may not use this file except in compliance with the License.
6 You may obtain a copy of the License at
7
8 http://www.apache.org/licenses/LICENSE-2.0
9
10 Unless required by applicable law or agreed to in writing, software
11 distributed under the License is distributed on an "AS IS" BASIS,
12 WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 See the License for the specific language governing permissions and
14 limitations under the License.
15 */
16
reed@google.comac10a2d2010-12-22 21:39:39 +000017#include "GrTypes.h"
18
19// must be before GrGLConfig.h
20#if GR_WIN32_BUILD
21// #include "GrGpuD3D9.h"
22#endif
23
24#include "GrGLConfig.h"
25
reed@google.comac10a2d2010-12-22 21:39:39 +000026#include "GrGpu.h"
junov@google.comf93e7172011-03-31 21:26:24 +000027#include "GrGpuGLFixed.h"
28#include "GrGpuGLShaders.h"
29#include "GrGpuGLShaders2.h"
reed@google.comac10a2d2010-12-22 21:39:39 +000030
bsalomon@google.com05ef5102011-05-02 21:14:59 +000031GrGpu* GrGpu::Create(GrEngine engine, GrPlatform3DContext context3D) {
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000032
bsalomon@google.com05ef5102011-05-02 21:14:59 +000033 if (kOpenGL_Shaders_GrEngine == engine ||
34 kOpenGL_Fixed_GrEngine == engine) {
bsalomon@google.comf987d1b2011-04-04 17:13:52 +000035 // If no GL bindings have been installed, fall-back to calling the
36 // GL functions that have been linked with the executable.
37 if (!GrGLGetGLInterface()) {
38 GrGLSetDefaultGLInterface();
39 // If there is no platform-default then just fail.
40 if (!GrGLGetGLInterface()) {
41 return NULL;
42 }
43 }
44 }
twiz@google.com59a190b2011-03-14 21:23:01 +000045
reed@google.comac10a2d2010-12-22 21:39:39 +000046 GrGpu* gpu = NULL;
47
48 switch (engine) {
bsalomon@google.com05ef5102011-05-02 21:14:59 +000049 case kOpenGL_Shaders_GrEngine:
reed@google.comac10a2d2010-12-22 21:39:39 +000050 GrAssert(NULL == context3D);
junov@google.comf93e7172011-03-31 21:26:24 +000051 {
52#if GR_USE_NEW_GLSHADERS
53 gpu = new GrGpuGLShaders;
54#else
55 gpu = new GrGpuGLShaders2;
56#endif
57 }
reed@google.comac10a2d2010-12-22 21:39:39 +000058 break;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000059 case kOpenGL_Fixed_GrEngine:
reed@google.comac10a2d2010-12-22 21:39:39 +000060 GrAssert(NULL == context3D);
reed@google.comac10a2d2010-12-22 21:39:39 +000061 gpu = new GrGpuGLFixed;
reed@google.comac10a2d2010-12-22 21:39:39 +000062 break;
bsalomon@google.com05ef5102011-05-02 21:14:59 +000063 case kDirect3D9_GrEngine:
reed@google.comac10a2d2010-12-22 21:39:39 +000064 GrAssert(NULL != context3D);
65#if GR_WIN32_BUILD
66// gpu = new GrGpuD3D9((IDirect3DDevice9*)context3D);
67#endif
68 break;
69 default:
70 GrAssert(!"unknown engine");
71 break;
72 }
73
74 return gpu;
75}