kkinnunen | 179a8f5 | 2015-11-20 13:32:24 -0800 | [diff] [blame] | 1 | /* |
| 2 | * Copyright 2015 Google Inc. |
| 3 | * |
| 4 | * Use of this source code is governed by a BSD-style license that can be |
| 5 | * found in the LICENSE file. |
| 6 | */ |
| 7 | |
| 8 | #include "Test.h" |
| 9 | |
| 10 | #if SK_SUPPORT_GPU |
| 11 | #include "GrContext.h" |
| 12 | #include "gl/SkGLContext.h" |
| 13 | #endif |
| 14 | |
| 15 | |
| 16 | // This is an example of a normal test. |
| 17 | DEF_TEST(TestNormal, reporter) { |
| 18 | REPORTER_ASSERT(reporter, reporter); |
| 19 | } |
| 20 | |
| 21 | // This is an example of a GPU test that uses common GrContextFactory factory to do the test. |
| 22 | #if SK_SUPPORT_GPU |
| 23 | DEF_GPUTEST(TestGpuFactory, reporter, factory) { |
| 24 | REPORTER_ASSERT(reporter, reporter); |
| 25 | REPORTER_ASSERT(reporter, factory); |
| 26 | } |
| 27 | #endif |
| 28 | |
| 29 | // This is an example of a GPU test that tests a property that should work for all GPU contexts. |
| 30 | // Note: Some of the contexts might not produce a rendering output. |
| 31 | #if SK_SUPPORT_GPU |
| 32 | DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuAllContexts, reporter, context) { |
| 33 | REPORTER_ASSERT(reporter, reporter); |
| 34 | REPORTER_ASSERT(reporter, context); |
| 35 | } |
| 36 | #endif |
| 37 | |
| 38 | // This is an example of a GPU test that tests a property that should work for all GPU contexts that |
| 39 | // produce a rendering output. |
| 40 | #if SK_SUPPORT_GPU |
| 41 | DEF_GPUTEST_FOR_RENDERING_CONTEXTS(TestGpuRenderingContexts, reporter, context) { |
| 42 | REPORTER_ASSERT(reporter, reporter); |
| 43 | REPORTER_ASSERT(reporter, context); |
| 44 | } |
| 45 | #endif |
| 46 | |
| 47 | // This is an example of a GPU test that tests a property that should work at least for the native |
| 48 | // GPU context. If the test takes a long time to run, it may be appropriate to test only the native |
| 49 | // context. |
| 50 | #if SK_SUPPORT_GPU |
| 51 | DEF_GPUTEST_FOR_NATIVE_CONTEXT(TestGpuNativeContext, reporter, context) { |
| 52 | REPORTER_ASSERT(reporter, reporter); |
| 53 | REPORTER_ASSERT(reporter, context); |
| 54 | } |
| 55 | #endif |
| 56 | |
| 57 | // This is an example of a GPU test that tests a property that uses the null GPU context. It should |
| 58 | // be used if the test tests some behavior that is mocked with the null context. |
| 59 | #if SK_SUPPORT_GPU |
| 60 | DEF_GPUTEST_FOR_NULL_CONTEXT(TestGpuNullContext, reporter, context) { |
| 61 | REPORTER_ASSERT(reporter, reporter); |
| 62 | REPORTER_ASSERT(reporter, context); |
| 63 | } |
| 64 | #endif |
| 65 | |
| 66 | // This is an example of a GPU test that tests a property that should work for all GPU contexts. |
| 67 | // It uses the additional SkGLContext* glContext to implement the test. |
| 68 | #if SK_SUPPORT_GPU |
| 69 | DEF_GPUTEST_FOR_ALL_CONTEXTS(TestGpuGrContextAndGLContext, reporter, context, glContext) { |
| 70 | REPORTER_ASSERT(reporter, reporter); |
| 71 | REPORTER_ASSERT(reporter, context); |
| 72 | REPORTER_ASSERT(reporter, glContext); |
| 73 | } |
| 74 | #endif |
| 75 | |