commit-bot@chromium.org | cd11018 | 2014-01-10 21:33:01 +0000 | [diff] [blame^] | 1 | var IS_SKV8 = typeof document == "undefined"; |
| 2 | |
| 3 | function circlePath(r) { |
| 4 | if (IS_SKV8) { |
| 5 | var p = new Path(); |
| 6 | p.oval(0, 0, r, r); |
| 7 | p.closePath(); |
| 8 | return p; |
| 9 | } else { |
| 10 | return null; |
| 11 | } |
| 12 | } |
| 13 | |
| 14 | var onDraw = function() { |
| 15 | var W = 500; |
| 16 | var H = 500; |
| 17 | var NumParticles = 100; |
| 18 | |
| 19 | var angle = 0; |
| 20 | var ticks = 0; |
| 21 | var particles =[]; |
| 22 | |
| 23 | for (var i = 0; i < NumParticles; i++) { |
| 24 | particles[i] = { |
| 25 | x: Math.floor(Math.random()*W), |
| 26 | y: Math.floor(Math.random()*H), |
| 27 | r: Math.floor(Math.random()*7+1), |
| 28 | path: circlePath(Math.random()*7+1), |
| 29 | } |
| 30 | } |
| 31 | |
| 32 | function draw(ctx) { |
| 33 | ctx.fillStyle = "#ADD8E6"; |
| 34 | ctx.fillRect(0, 0, W-1, H-1); |
| 35 | ctx.fillStyle = "#FFFFFF"; |
| 36 | |
| 37 | angle += 0.0039; |
| 38 | for (var i = 0; i < particles.length; i++) { |
| 39 | var p = particles[i]; |
| 40 | p.x += Math.floor(Math.sin(angle)*5.0); |
| 41 | p.y += 0.6*p.r; |
| 42 | if (p.x > W) { |
| 43 | p.x-=W; |
| 44 | } |
| 45 | if (p.x < 0) { |
| 46 | p.x += W; |
| 47 | } |
| 48 | if(p.y>(H+1)){ |
| 49 | p.y = 0; |
| 50 | } |
| 51 | if (IS_SKV8) { |
| 52 | ctx.save(); |
| 53 | ctx.translate(p.x, p.y); |
| 54 | ctx.fill(p.path); |
| 55 | ctx.restore(); |
| 56 | } else { |
| 57 | ctx.beginPath(); |
| 58 | ctx.moveTo(p.x, p.y); |
| 59 | ctx.arc(p.x, p.y, p.r, 0, 2*Math.PI, true); |
| 60 | ctx.closePath(); |
| 61 | ctx.fill(); |
| 62 | } |
| 63 | }; |
| 64 | |
| 65 | ticks++; |
| 66 | if (IS_SKV8) { |
| 67 | inval(); |
| 68 | } |
| 69 | } |
| 70 | |
| 71 | function fps() { |
| 72 | console.log(ticks); |
| 73 | ticks = 0; |
| 74 | setTimeout(fps, 1000); |
| 75 | } |
| 76 | |
| 77 | setTimeout(fps, 1000); |
| 78 | |
| 79 | return draw; |
| 80 | }(); |
| 81 | |
| 82 | if (!IS_SKV8) { |
| 83 | window.onload = function(){ |
| 84 | var canvas = document.getElementById("snow"); |
| 85 | var ctx = canvas.getContext("2d"); |
| 86 | function drawCallback() { |
| 87 | onDraw(ctx); |
| 88 | setTimeout(drawCallback, 1); |
| 89 | } |
| 90 | setTimeout(drawCallback, 1); |
| 91 | } |
| 92 | } |